Subject:
|
Re: ROBOLAB - RCX simulator?
|
Newsgroups:
|
lugnet.robotics
|
Date:
|
Fri, 29 Apr 2005 18:28:23 GMT
|
Viewed:
|
1490 times
|
| |
| |
In lugnet.robotics, danny staple <orionrobots@gmail.com> wrote:
>
> If you were a little sneaky, you could probably design some of the
> basics with LDraw, and then use a Perl script or something to convert
> it...
>
> That is what I would attempt to do.
> Orion
Quasi Cognizant thought... if the object was designed in LDraw/MLCad and then
was imported to Blender, maybe a converter could be made for BrickCC to Perl to
apply generate the motion sequences for Blender, which could then be assigned
to parts and if you had all of your relationships correct in Blender it could
then simulate the motion. It would require having all the parent->child,
rotation axis btis put in right for the model. A lot of work, true, but it's
the best I can suggest short term.
|
|
Message is in Reply To:
| | Re: ROBOLAB - RCX simulator?
|
| If you were a little sneaky, you could probably design some of the basics with LDraw, and then use a Perl script or something to convert it... That is what I would attempt to do. Orion (20 years ago, 29-Apr-05, to lugnet.robotics)
|
3 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|