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Subject: 
Re: ROBOLAB - RCX simulator?
Newsgroups: 
lugnet.robotics
Date: 
Fri, 29 Apr 2005 02:15:14 GMT
Original-From: 
dan miller <danbmil99@SAYNOTOSPAMyahoo.com>
Viewed: 
4012 times
  
I think there is some sort of simulator for Brickos, which basically
involves compiling for the native processor rather than the RCX.

But the issue isnt language -- its what do you use for simulating input and
output?  The one I am referring to, I think you have to write C routines, so
its really just for debugging very low-level code.

If you are talking about the kind of simulator I was mentioning --  full 3D
graphics, physics, etc -- that emphatically does not exist, and will require
alot of work to build.  I think it is doable though.

There is one example I know of simulating a real lego robot, its called
webots, and it is a commercial package.  They have a simulator for a simple
line-following rover.  I am not clear on how much work it would be to
simulate other lego bots, but I get the impression its not really
lego-centric.  You would have to design all the Lego features by hand, ie
figure out measurements, etc., and I doubt that a good majority of the
things you could build would be possible to simulate.


--- danny staple <orionrobots@gmail.com> wrote:
> 
> It would be nice with any of the languages - maybe a small RCX
> bytecode simulator, that came with a few basic configurations of buggy
> or arm etc - these having predefined physical qualities. It depends
> how much you would need to simulate though - if you wanted to simply
> step through and see what motors were turning when - then no physical
> simulator would be required.
> 
> I find myself thinking of a more complex version of the Lego
> stormrunner game as a future model for simulation.
> 
> Orion
> --
> http://orionrobots.co.uk - Build Robots
> 
> On 4/27/05, lego-robotics@crynwr.com <lego-robotics@crynwr.com> wrote:
> > 
> > Hi,
> > 
> > Is there any RCX simulator for running ROBOLAB programs out there?
> > 
> > It would be nice when teaching ROBOLAB programming at school, that
> > way the students could try their applications and do some debugging • before
> > they move to the real RCX.
> > 
> > /Stefan
> > 
> > 
> 
............................................................................
> > Stefan J. Eriksson http://www.knowit.se/
> > Know IT Dalsys
> > Tel: +46 24321 44 43
> > Mob: +46 70 555 80 96
> > E-mail: stefan.eriksson@knowit.se PGP ID: 50C236E7
> > Branch office: Hummelgatan 10, Box 182,SE-781 22 Borlänge
> > HQ: Know IT, Kungsgatan 72, Box 3383, SE-103 68 Stockholm
> 
> 
............................................................................
> 



Message has 1 Reply:
  Re: ROBOLAB - RCX simulator?
 
If you were a little sneaky, you could probably design some of the basics with LDraw, and then use a Perl script or something to convert it... That is what I would attempt to do. Orion (21 years ago, 29-Apr-05, to lugnet.robotics)

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