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Subject: 
Re: ROBOLAB - RCX simulator?
Newsgroups: 
lugnet.robotics
Date: 
Fri, 29 Apr 2005 02:15:14 GMT
Original-From: 
dan miller <DANBMIL99@stopspamYAHOO.COM>
Viewed: 
1498 times
  
I think there is some sort of simulator for Brickos, which basically
involves compiling for the native processor rather than the RCX.

But the issue isnt language -- its what do you use for simulating input and
output?  The one I am referring to, I think you have to write C routines, so
its really just for debugging very low-level code.

If you are talking about the kind of simulator I was mentioning --  full 3D
graphics, physics, etc -- that emphatically does not exist, and will require
alot of work to build.  I think it is doable though.

There is one example I know of simulating a real lego robot, its called
webots, and it is a commercial package.  They have a simulator for a simple
line-following rover.  I am not clear on how much work it would be to
simulate other lego bots, but I get the impression its not really
lego-centric.  You would have to design all the Lego features by hand, ie
figure out measurements, etc., and I doubt that a good majority of the
things you could build would be possible to simulate.


--- danny staple <orionrobots@gmail.com> wrote:

It would be nice with any of the languages - maybe a small RCX
bytecode simulator, that came with a few basic configurations of buggy
or arm etc - these having predefined physical qualities. It depends
how much you would need to simulate though - if you wanted to simply
step through and see what motors were turning when - then no physical
simulator would be required.

I find myself thinking of a more complex version of the Lego
stormrunner game as a future model for simulation.

Orion
--
http://orionrobots.co.uk - Build Robots

On 4/27/05, lego-robotics@crynwr.com <lego-robotics@crynwr.com> wrote:

Hi,

Is there any RCX simulator for running ROBOLAB programs out there?

It would be nice when teaching ROBOLAB programming at school, that
way the students could try their applications and do some debugging • before
they move to the real RCX.

/Stefan



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Message has 1 Reply:
  Re: ROBOLAB - RCX simulator?
 
If you were a little sneaky, you could probably design some of the basics with LDraw, and then use a Perl script or something to convert it... That is what I would attempt to do. Orion (19 years ago, 29-Apr-05, to lugnet.robotics)

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