Subject:
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Re: More Speed? Re: Mindstorms 3.0 Wish List
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Newsgroups:
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lugnet.robotics
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Date:
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Thu, 6 Nov 2003 13:20:14 GMT
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Viewed:
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1082 times
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In lugnet.robotics, T. Alexander Popiel popiel@wolfskeep.com wrote:
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Superficially, that seems true... but it falls apart as soon as you
start dealing with dead-reconing errors.
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Ah hah! And the reason I dont want to waste time and effort making my memory
map (excuse the pun) any harder to code than it has to be is because I am busy
building special sensors and other gizmos to solve the short range navigation
and location problem. That is where my interest really lies - not fighting
with limitations in the RCX.
Of course, the real answer is to build a replacement RCX too, to go along with
these new sensors. Whatd you reckon, 1Mb of RAM should be enough for now :)
Yeah and a 40 MHz CPU with gobs of I/O.
JB
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Message has 1 Reply: | | Re: More Speed? Re: Mindstorms 3.0 Wish List
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| (...) OK, that's definitely a good reason to keep things simple. I'm far from convinced that _any_ sensor suite (advanced or not) will completely fix the drift problem, but if the sensors themselves return absolute coordinates (or even absolute (...) (21 years ago, 10-Nov-03, to lugnet.robotics)
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Message is in Reply To:
| | Re: More Speed? Re: Mindstorms 3.0 Wish List
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| (...) Superficially, that seems true... but it falls apart as soon as you start dealing with dead-reconing errors. In practice, recovery from slew errors is significantly more difficult with a location grid-based mapping instead of an obstacle-based (...) (21 years ago, 5-Nov-03, to lugnet.robotics)
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