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Subject: 
Re: More Speed? Re: Mindstorms 3.0 Wish List
Newsgroups: 
lugnet.robotics
Date: 
Thu, 6 Nov 2003 13:20:14 GMT
Viewed: 
1082 times
  
In lugnet.robotics, “T. Alexander Popiel” popiel@wolfskeep.com wrote:
   Superficially, that seems true... but it falls apart as soon as you start dealing with dead-reconing errors.
Ah hah! And the reason I don’t want to waste time and effort making my memory map (excuse the pun) any harder to code than it has to be is because I am busy building special sensors and other gizmos to solve the short range navigation and location problem. That is where my interest really lies - not fighting with limitations in the RCX.

Of course, the real answer is to build a replacement RCX too, to go along with these new sensors. What’d you reckon, 1Mb of RAM should be enough for now :) Yeah and a 40 MHz CPU with gobs of I/O.

JB



Message has 1 Reply:
  Re: More Speed? Re: Mindstorms 3.0 Wish List
 
(...) OK, that's definitely a good reason to keep things simple. I'm far from convinced that _any_ sensor suite (advanced or not) will completely fix the drift problem, but if the sensors themselves return absolute coordinates (or even absolute (...) (21 years ago, 10-Nov-03, to lugnet.robotics)

Message is in Reply To:
  Re: More Speed? Re: Mindstorms 3.0 Wish List
 
(...) Superficially, that seems true... but it falls apart as soon as you start dealing with dead-reconing errors. In practice, recovery from slew errors is significantly more difficult with a location grid-based mapping instead of an obstacle-based (...) (21 years ago, 5-Nov-03, to lugnet.robotics)

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