| | RE: legOS and alternate operating systems
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I don't know what language was used, but I'd guess it was object oriented. Unlike older languages that only compile the routines that are actually used, object oriented compiles everything. That's why a program written in C++ is up to 100 times as (...) (26 years ago, 30-Dec-98, to lugnet.robotics)
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| | Re: legOS and alternate operating systems [now off topic]
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(...) The implication of this statement is that 99% of a traditional C programme was unused and discarded by the compiler. If so, there's something mighty unusual about your coding style :-). My own suspicion is that in fact "object oriented design" (...) (26 years ago, 30-Dec-98, to lugnet.robotics)
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| | Re: legOS and alternate operating systems [now off topic]
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(...) Don't force us mailing list subscribers to read your almost philosophical discussions about programming languages that have nothing to do with LEGO Robotics. You are waaaay out of topic! Thank you Laurentino Martins *<||:-) (...) (26 years ago, 30-Dec-98, to lugnet.robotics)
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| | RE: legOS and alternate operating systems [now off topic]
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(...) [mailto:lau@mail.telepac.pt] [(URL) for one, happen to like an occasional OT discussion. If the subject says off topic, then it's probably off topic and you don't have to read it if you don't like off topic discussions. It only takes two (...) (26 years ago, 30-Dec-98, to lugnet.robotics)
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