 | | Re: Dead reckoning (was Re: Rover Programming) Steve Baker
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| | (...) Yes - managing accelleration is a 'must'...both in speeding up and slowing down - and easing into turns. An abrupt change of speed will generally result in wheel slip. (...) It was good in a straight line - but *hopeless* in a turn because the (...) (23 years ago, 28-Jun-02, to lugnet.robotics)
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| |  | | Re: Dead reckoning (was Re: Rover Programming) Simon Brooke
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| | | | (...) Well, I did the code changes to do acceleration and deceleration yesterday and it's amazingly successful. I'm not yet quite as good as the Seattle robot, but I suspect that's at least partly because mine has a narrower track. I now believe (...) (23 years ago, 28-Jun-02, to lugnet.robotics)
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| | | |  | | Re: Dead reckoning (was Re: Rover Programming) Jona
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| | | | Hi Simon, In my experience casters can introduce errors in the navigation since they tend to not be in the correct position following a turn. Over time this small error can add up. I have had some success by rebuilding my bot to center as much of (...) (23 years ago, 28-Jun-02, to lugnet.robotics)
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