| | Re: RCX+PC=Rubik's Cube Solver Tim Rueger
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| | (...) [...] Whoa. I'm a Cube nut, but it never occurred to me to even try such a thing. Count me among the *extremely* impressed. And yes, please post the code when it's ready. I'm curious to know what cube-solving algorithm you use. BTW - how long (...) (24 years ago, 19-Apr-01, to lugnet.robotics)
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| | | | Re: RCX+PC=Rubik's Cube Solver Jonathan Brown
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| | | | Brian -- (...) It's a simple VC++ port of Mike Reid's sub-optimal [sic] C implementation of Herbert Kociemba's method, which I compiled as an OCX. I found the source on the web at ftp://ftp.cdrom.com/.../miker.zip (58k). Mike's version produces the (...) (24 years ago, 19-Apr-01, to lugnet.robotics)
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| | | | Re: RCX+PC=Rubik's Cube Solver Jonathan Brown
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| | | | Tim, (...) I rebuilt CubeSolver over the weekend to use touch-sensors-at-qua...urn-limits on the LEFT and RIGHT grabbers. No problems with repeatable positioning now. I did some timing with this new setup... The solution time (i.e., from the (...) (24 years ago, 25-Apr-01, to lugnet.robotics)
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