| | Re: What are all those lego companies?
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(...) (Your English is *excellent* - no need to apologise) Well, this is something that programmers have 'grown up with' and are rarely forced to reflect upon...but since you ask. For people like me who have been writing C code for nearly 30 (...) (24 years ago, 16-Feb-01, to lugnet.robotics)
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| | Re: What are all those lego companies?
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(...) Tick. VG. (...) This is only due to inertia in the programming language world. Given the speed of current hardware, lexical efficiency is no longer as important as it used to be. It is quite possible to design language implementations that (...) (24 years ago, 16-Feb-01, to lugnet.robotics)
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| | Re: What are all those lego companies?
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(...) speed of current (...) It is quite (...) identifiers. It might be quite possible but that would be terribly wrong, and would not be C anymore. It also would "quite possible" for a computer to understand natural language but AFAIK no such thing (...) (24 years ago, 16-Feb-01, to lugnet.robotics)
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| | Re: What are all those lego companies?
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Hi. (...) I think that this response rather misses the point as does the original question misunderstand the problem. The problem has nothing to do with hardware implementation. C was originally designed to be compiled on a computer with a disk (...) (24 years ago, 16-Feb-01, to lugnet.robotics)
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| | Re: What are all those lego companies?
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(...) Yes - that's true - but currently, I can't think of a single language that does that, so as a practical answer to the original (and very valid) question, this is an irrelevent comment. (...) Woaahh. What I *said* is absolutely true. You may (...) (24 years ago, 16-Feb-01, to lugnet.robotics)
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| | Re: What are all those lego companies?
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Steve Baker wrote: When you need to bash in a ton of text, cutting down on the typing *does* help a little... but it's certainly not a major consideration. I can't come up with any other explanation for the MixedCaseButNoUnderscores style...people (...) (24 years ago, 16-Feb-01, to lugnet.robotics)
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| | A code by any other name
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(...) Your kidding?? The term "code" dates back (at least) to the "opcodes" used in machine language (ie. an even lower level than assembly). The term "opcode" refers to Operation Codes or "instructions" which may in many cases have required an (...) (24 years ago, 17-Feb-01, to lugnet.robotics)
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| | Re: What are all those lego companies?
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(...) Evidently a Microsoft employee. (or maybe Lego S@H webpage designer??) :-) (Sorry, I tried, but I just couldn't let that one go.) (-: (...) A touch grumpy today are we? Did you wake up on the wrong side of bed this morning?? You might consider (...) (24 years ago, 17-Feb-01, to lugnet.robotics)
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| | Re: A code by any other name
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(...) Ada Lovelace (whose Biography all programmers should read BTW) called it 'coding'. She was the very first programer who was writing programs for the (never completed) Babbage 'Analytical Engine'. She invented things like subroutines, (...) (24 years ago, 17-Feb-01, to lugnet.robotics)
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| | Re: A code by any other name
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(...) And the numerical system used in computers is binary or base 2. Each instruction would have a unique binary representation providing the control of the datapath that would cause the desired action upon the data. An instruction such as (...) (24 years ago, 17-Feb-01, to lugnet.robotics)
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| | Re: A code by any other name
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(...) Thanks for the history lesson. I had no idea it went back that far. I had imagined mid 1940's maybe. You learn something new every day. Matthias Jetleb VA3-MWJ (24 years ago, 19-Feb-01, to lugnet.robotics)
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| | Re: What are all those lego companies?
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(...) Yes, this was the gist of my point. Getting the high level organization right reduces the amount of source text you need to produce to get the job done far more than the odd keystrokes you save by missing out layout characters. In the 30 plus (...) (24 years ago, 19-Feb-01, to lugnet.robotics)
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