 | | cool robot
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it's not lego, but here's a robot I'm working on: (URL) I think a balancing biped can be built with NXT. It's an open challenge! -dbm (19 years ago, 27-Feb-07, to lugnet.robotics)
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 | | The rarest colour in LEGO - grey on a NXT?
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It seems some people thought I wasn't serious. A monochrome display is just black or white, isn't it? (2 URLs) And in case you're wondering, I can tell you that the foreground scenery does lazily scroll past the logo, in parallax with the background (...) (19 years ago, 27-Feb-07, to lugnet.robotics.nxt, lugnet.announce.moc, FTX) !
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 | | Re: Optimizing NXT-G blocks with implementation VI constants
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(...) Excellent. Now if I can just pull myself out of the time-sucking hole of the family laundry (and other stuff) to learn it... Thanks for putting all this up, Guy. (19 years ago, 27-Feb-07, to lugnet.robotics.nxt)
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 | | Re: Power Functions Element Pics (inc Plugs)
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(...) OK, here's a few while you wait :-) Basic system as used in the creator dinosaur set 4958 (inc handset & battery box): (URL) IR receiver: (URL) motor (inc plug top): (URL) motor (inc stud recesses on bottom and plug bottom): (URL) (19 years ago, 27-Feb-07, to lugnet.technic, lugnet.robotics)
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 | | pbLua: how to download and run?
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Hi all, I'm still trying to get pbLua running on my brick. I've installed the LuaEclipse plugin which allows me to write (pb)Lua files in Eclipse with a decent editor support and written some programs. Yet, I still have absolutely no clue how to (...) (19 years ago, 27-Feb-07, to lugnet.robotics.nxt)
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 | | Re: FindLight
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(...) Use FastTimer instead of Timer for 10ms resolution. I should have remembered that last night. John Hansen (19 years ago, 27-Feb-07, to lugnet.robotics)
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 | | Re: FindLight
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Thank you for your well commented adaptation. I'm still experiencing the same problem even though the values for the different variables as shown by 'watch the brick' check out. The problem is in a different place. I wrongly assumed wait 'ticks' and (...) (19 years ago, 26-Feb-07, to lugnet.robotics)
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 | | Optimizing NXT-G blocks with implementation VI constants
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I've written some explanation on using constants in NXT-G implmentation VIs to optimize program size during compilation. You can read it here: (URL) Ziv NXTasy.org (19 years ago, 26-Feb-07, to lugnet.robotics.nxt)
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 | | Re: FindLight
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(...) I accidentally put a semicolon on the #define line above which is wrong. The program I posted will not compile unless the semicolon is removed. My apologies. It's what I get for posting late at night. John Hansen (19 years ago, 26-Feb-07, to lugnet.robotics)
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 | | Re: FindLight
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(...) //findlight.nqc #define A OUT_A #define C OUT_C int maxlight; int light; int time = 0; #define TURNTIME 500; //change to accomodate 1 turn #define ROTATE_CLOCKWISE OnFwd(A); OnRev(C); #define ROTATE_COUNTERCLOCKWISE OnFwd(C); OnRev(A); task (...) (19 years ago, 26-Feb-07, to lugnet.robotics)
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 | | Re: FindLight
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Thanks. I thought setting maxlight before the 'if' statement would be enough, but moving it closer to the front (before the 'while' statement') did the trick. The bit after the while loop still gives me pain though. I've changed it a bit to be able (...) (19 years ago, 25-Feb-07, to lugnet.robotics)
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 | | Re: FindLight
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(...) Looks like you're setting maxlight = SENSOR_2, then testing if (SENSOR_2 > maxlight), which will rarely (if ever) be true, because the value of SENSOR_2 is unlikely to change in such a short time. I think the first maxlight = SENSOR_2 (...) (19 years ago, 25-Feb-07, to lugnet.robotics)
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 | | Re: FindLight
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Thanks for the reply. I see I overlooked something significant there. Going over it all again I think I don't need 'light' Also, the parse errors are due to my omitting the ; at the end of each statement I've also discovered that I should put some (...) (19 years ago, 25-Feb-07, to lugnet.robotics)
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 | | Re: Power Functions Element Pics (inc Plugs)
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(...) I'm guessing there's a video. If so, I would recommend putting the video in a sub-folder by itself, as it is probably what is causing the delay. ROSCO (19 years ago, 25-Feb-07, to lugnet.technic, lugnet.robotics)
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 | | Re: FindLight
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Please try some semicolons on your lines! Chris (...) //findlight.nqc #define A OUT_A #define C OUT_C int light, maxlight, time; int turntime = 500; //change to accomodate 1 turn task main() { SetSensor (SENSOR_2, SENSOR_LIGHT); ClearTimer (0); (...) (19 years ago, 25-Feb-07, to lugnet.robotics)
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 | | Re: FindLight
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(...) I don't see where "light" ever gets set. JB (19 years ago, 25-Feb-07, to lugnet.robotics)
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 | | Re: NXT Reset
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I'm very glad to know you got it working again. Incidently, the '1.02' I was talking about isn't the version number on NXT-G itself, but on the USB driver it uses. If you haven't updated that, you can still occassionally get locking into 'clicking (...) (19 years ago, 25-Feb-07, to lugnet.robotics.nxt)
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 | | Re: NXT Reset
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(...) As I was smiling myself to sleep past midnight, I was thinking of rummaging through my legos to find a part that would work. The antenna would do it. I'd even suggest to the powers that be, to stick one in the Educational set. It would work (...) (19 years ago, 25-Feb-07, to lugnet.robotics.nxt)
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 | | Re: Power Functions Element Pics (inc Plugs)
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(...) hey mark, thank you for posting all of this info. i look forward to seeing the gallery but it seems to be taking forever to be moderated. is there a chance you could post some deep links? ondrew (19 years ago, 25-Feb-07, to lugnet.technic, lugnet.robotics)
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 | | FindLight
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I'm trying to write a simple program to make a roverbot-like robot seek for light. My basic idea is to use a timer ( Timer(0) ) to keep track of how long the robot has been turning and a variable (time) to remember the moment when the brightest (...) (19 years ago, 25-Feb-07, to lugnet.robotics)
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