 | | RE: Mechanical pneumatic piston
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(...) Hmm...yes, now I see. Unless you owned sequential worms, it wouldn't fit. Thanks for clarifying. Now I see what Steve was driving at. ~Mike (...) (22 years ago, 10-Oct-03, to lugnet.robotics)
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 | | Re: Mechanical pneumatic piston
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(...) Ah... I missed this post and asked the same question (less clearly) in another post. (...) Kevin (22 years ago, 10-Oct-03, to lugnet.robotics)
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 | | Re: Mechanical pneumatic piston
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(...) The problem is that you would need a mold for each unique part that is cut. If the number of rotations/divided by the length does not give you length that is repeatable using quarter turns you need more than one mold. This is *not* good (very (...) (22 years ago, 10-Oct-03, to lugnet.robotics)
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 | | Re: Mechanical pneumatic piston
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(...) I'm not sure I agree with that. It seems to me that if you made these worms from one great long string, all you need to do is cut them wherever you want a new one. The helii (is that a word?) would still line up. I don't see why they couldn't (...) (22 years ago, 10-Oct-03, to lugnet.robotics)
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 | | Re: Linked Lists in BrickOS
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(...) Actually, it turned out that there was some leftover obj or mak files that were messing up the compiler. I purged the directory, and all was well. Thanks for the tip on tabbing. Just wanted to confirm that a BrickOS pointer is only 2 bytes... (...) (22 years ago, 10-Oct-03, to lugnet.robotics.rcx.legos)
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