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 | | Re: Jumping robot
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| Have a look to Miguel Agullo Jumpbot (URL) while there have a look to his bipeds and bipeds links !) Philo www.philohome.com (...) (23 years ago, 20-Nov-02, to lugnet.robotics)
| |  | | Re: Jumping robot
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| (...) Try Google with "hopping robots" or "jumping robots" for a start. I think you might have difficulty getting a Lego-only robot to jump, though. It's hard to get enough force, and just as hard to "wind up" to build enough force to launch an RCX (...) (23 years ago, 20-Nov-02, to lugnet.robotics)
| |  | | Helicopter was Re: Newbie has an idea
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| (...) I have built not a plane but a helicopter that does fly (sort of) which is remotely controlled. Here are some recent photos: (URL) you can see from the pictures, the helicopter does not fly free. It is attached to a cantilevered arm that uses (...) (23 years ago, 20-Nov-02, to lugnet.robotics)
| |  | | Re: LNP-problem...
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| Why don't you post the code you're using. Then we can tell you if it's a problem with the program. Steve ----- Original Message ----- From: Tom Wouters <aqua@no__spam.ulyssis.org> Date: Wed, 20 Nov 2002 17:21:47 GMT To: (...) (23 years ago, 20-Nov-02, to lugnet.robotics.rcx.legos)
| |  | | Re: Newbie has an idea
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| Do I have to buy the batteries seperatedly? How long can they last? Want can the robots do since they are so basic not like r2d2, c3po...? I whould like to read some ideas for this RIS 2.0 set specially. (...) (23 years ago, 20-Nov-02, to lugnet.robotics)
| |  | | Re: Newbie has an idea
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| (...) Very unlikely. Some guy tried controlling a kite to make it work like a hangglider, you can check that here, its cool (URL) tried making an airship/Zepplin using helium balloons to create the lift, and having fans to steer the thing around, (...) (23 years ago, 20-Nov-02, to lugnet.robotics)
| |  | | Newbie has an idea
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| If everything goes fine I'll be getting a RIS 2.0 it will be my 1st LEGO MINDSTORMS set. I have an idea but may is not possible to do specially a newbie like me won't be able to do it but I whould like to know if is possible to do a remote control (...) (23 years ago, 20-Nov-02, to lugnet.robotics)
| |  | | LNP-problem...
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| hi there we seem to have a not so tiny problem with lnp, we can send messages from the tower to the rcx, but until now we have failed to get the rcx to send a message tot the computer, we have tried various versions of the legos kernel, none of them (...) (23 years ago, 20-Nov-02, to lugnet.robotics.rcx.legos)
| |  | | Jumping robot
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| Hi all! I am going to design and build a jumping robot to a local competition. Before I start my design I would like to see existing similar robots, but I didn't find such a thing. Does anyone know of a robot able to jump? Thanks in advance, Javier (...) (23 years ago, 20-Nov-02, to lugnet.robotics)
| |  | | Re: articulation points?
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| (...) I think you've hit the nail on the head here Eric. To me, the most logical way of looking at a robot arm would be from the point of view of the end effector, i.e. what it can and cannot do. The way the arm moves to get there may be of less (...) (23 years ago, 20-Nov-02, to lugnet.robotics, lugnet.build.mecha, lugnet.technic)
| |  | | Re: articulation points?
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| (...) Very interesting thread. A bit OT (and picky ;) mabye, but about the human arm: If you examine your arm closley you'll find that the rotation of the hand actualy comes from the elbow witch rotates the under arm. The wrist only actes as a dual (...) (23 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| |  | | Re: articulation points?
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| Not to be a goof, but, OMG! Bram is Crazy Smart! I gotta go a take some more vitamins and drink Carrot Juice! Ahhh! I see the concept much the same, I figure if we refer to a POA in a Mecha model as the counting scheme, we won't get alot of run away (...) (23 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| |  | | Re: articulation points?
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| You present interesting aspects of the term, could it be that the term has many meanings and really if we understood it correctly we would do justice to the proper meaning. Context is everything, yet you raise ideas and examples that indeed (...) (23 years ago, 20-Nov-02, to lugnet.robotics)
| |  | | Re: articulation points?
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| (...) It seems so, Jenifer has brought to light that the two don't always correspond, and or there can be differences. It's pretty interesting, although I never really thought about it seriously before, I just build stuff. ;) (...) Well, more so (...) (23 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| |  | | Re: articulation points?
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| o.k. so let me get this right: poa doesn't necessarily dictate dof. poa refers to the axes a given object can rotate around, but dof refers to the limitations (or lack thereof) in space a given object can move around in. according to eric, i may use (...) (23 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| |  | | Re: articulation points?
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| Everything I've ever seen mentioning DOF refers to absolute reference points (a focus, if you will, or origin) that the range is controlled by. In terms of articuation, each DOF corresponds to a joint, which is a fixed focus point that the range (...) (23 years ago, 20-Nov-02, to lugnet.robotics)
| |  | | RE: articulation points?
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| (...) However, a device is made up of several objects. Each component, if treated separately, has six degrees of freedom. Thus each component of, for example, the human arm (reduced to an upper arm, lower arm, and hand) has 6 DOF, for a total of 18. (...) (23 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| |  | | Re: articulation points?
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| (...) Oh? Hmmm...do tell. (...) Right! I see. In my own way I work around certain "movements" or joints by making two separete joints cover the same envelope or Area or Control. I mean in that, for example. The Arms of my Super Mech-Bot don't have (...) (23 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| |  | | Re: RIS 1.5 $99
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| "Jeroen Stap" <lego-robotics@crynwr.com> wrote in message news:012501c29015$0d...ntiumIV... (...) You should check BrickLink in a couple weeks.... that is if you don't mind paying for shipping costs. I would be happy to buy a couple extra if there (...) (23 years ago, 20-Nov-02, to lugnet.robotics)
| |  | | Re: articulation points?
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| (...) Pedant's corner: This reminds me of an argument I've had several times, and to be honest have yet to come to a definitive answer. The maximum number of degrees of freedom an object can have in three dimensional space is six; translation in the (...) (23 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
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