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 Robotics / *15521 (+20)
  robotics-for education of learning and injoyment-
 
10-28-99 TO WHO IT MAY CONSERN:I AM PERMENTLY DISABLED.BUT I WOULD LIKE TO LEARN HOW TO BUILD A ROBOT.ALTHOUGH I AM WORKING ON JUST THE MEDAL FRAMS FOR 3 DIFFERENT ROBOTS SHAPS TO DEZINES.ALTHOUGH I DONT HAVE ANY BLUE PRINTS ON WHAT PARTS I NEED TO (...) (26 years ago, 30-Oct-99, to lugnet.robotics.handyboard)
 
  Re: LegOS newbie wants more info.
 
Thanks for the advertisement, Marco. I thought I'd let you all know that I'm going to try to get started on the conversion of the HOWTO to 0.2.0 next week, as I have a large Java project due Monday, but the rest of the week will be devoted to (...) (26 years ago, 29-Oct-99, to lugnet.robotics.rcx.legos)
 
  Re: LegOS newbie wants more info.
 
(...) I'd suggest just browsing the source. It's nicely written, so it's quite easy to understand. Most demos that I've seen are for an older version of LegOS, anyway, and require porting. The API reference is available on the website, and I think (...) (26 years ago, 29-Oct-99, to lugnet.robotics.rcx.legos)
 
  Help needed reviving my HB
 
Hi HBoarders! Can anybody help me with making my HB run? Following the instructions from the assembly manual, there were no problems until installing the memory. Before it, the serial communication worked fine with hbdl downloading the pcode, (...) (26 years ago, 29-Oct-99, to lugnet.robotics.handyboard)
 
  Running stepper loop at specified (varying) frequency?
 
I am hoping to control some stepper motors with the Handy Board; I will be wanting to control position vs time. Therefore I will be wanting to send out the step control waveforms at varying times (to modulate velocity). Can this be done from (...) (26 years ago, 29-Oct-99, to lugnet.robotics.handyboard)
 
  RELEASE: LegoSim -- another LegOS Simulator
 
RELEASE: LegoSim A UNIX-based Simulator for LegOS with an Applet-GUI LegoSim is (yet another) simulator for LegOS. URL: (URL) another simulator? At the time the project started, there was no other simulator. Once Emulegos was announced, we did not (...) (26 years ago, 29-Oct-99, to lugnet.robotics.rcx.legos)
 
  Re: Announce: NQCIPC update
 
Brian, this looks very useful; I'll try it out soon! NQCIPC made perfect sense to me, but I have had my Nerd Merit Badge for a long time. People who have never done anything with multitasking before will not recognize other related words like (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
 
  Re: Help needed reviving my HB
 
Igor: Sounds like you have two problems, with the LCD being a separate one from the sync errors. For communicating with the board via IC.exe, try changing your port settings to 9600/8 data/no parity/1 stop/Xon/Xoff/FIFO buffers enabled. I don't have (...) (26 years ago, 29-Oct-99, to lugnet.robotics.handyboard)
 
  Re: Running stepper loop at specified (varying) frequency?
 
Greg: You can run assembly from within Interactive C, so if IC isn't fast enough for you, you can build in something that is. However, IC will execute pretty quickly in terms of how fast steppers run, so it could be that IC will work for you as-is? (...) (26 years ago, 29-Oct-99, to lugnet.robotics.handyboard)
 
  Re: Double echo
 
(...) Yes, but I don't like to duplicate variables that already present too... Sergey (26 years ago, 29-Oct-99, to lugnet.robotics.rcx.pbforth)
 
  Re: RELEASE: LegoSim -- another LegOS Simulator
 
Cool! I'll add this to the HOWTO when I do the 0.2.0 update. Are there any plans on the horizon for either emuLegOS or LegOSim to update to 0.2.0 anytime soon? Luis (...) ###...### Profanity is the one language that all programmers understand. (...) (26 years ago, 29-Oct-99, to lugnet.robotics.rcx.legos)
 
  Robotics demo
 
Hiya all, While it was a bummer not going to Mindfest, what I did do was a robotics demo at a local SF convention in Denver. I had 6 robots there with me. Four DIY types (one used LEGO pneumatics for a scoop) a Parallax BoE-Bot and a Mindstorms kit. (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
 
  Re: lego Technic "class"
 
(...) Generally not. I've built robotic platforms that use a pair of motors to drive the wheels so that the robot can move "straight" or turn in place. I've found that the motors typically have large variations in speed that make the robot veer to (...) (26 years ago, 29-Oct-99, to lugnet.edu, lugnet.technic, lugnet.robotics)
 
  RE: lego Technic "class"
 
If you have an abnormal foot size why do you need to buy twice as many shoes as those who do not? I could understand if you had an abnormal foot or something which would create an odd wear pattern on a certain part of the shoe but would just a (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
 
  Re: Firmware behaviour
 
Markus L. Noga wrote in message <3818325F.AAF6DDFD@noga.de>... (...) You may find it reassuring to know that the Stop button on the Mindstorms remote is outlined in red, not green. It stops all programs and motors, but does not turn off the RCX. (...) (26 years ago, 29-Oct-99, to lugnet.robotics.rcx)
 
  Re: Robot navigation
 
(...) Here is an Idea. If you know where you are sort of, then you can program an object into memory at a certian distance(a wall perhaps). Once the robot hits something, it checks to see if it is about at the distance programmed into it. If it is, (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
 
  shoes [was Re: lego Technic "class"]
 
=>From: Steve Moffat <smoffat@hcitech.com> =>... => If you have an abnormal foot size why do you need to buy =>twice as many shoes as those who do not? ... in the case where you have different-sized feet (e.g. size-10 left, and size-12 right). The (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
 
  RE: lego Technic "class"
 
Greetings, Well that makes more sense. I have never heard of this before. <<...>> -----Original Message----- From: Chris Phillips [SMTP:chris.phillips...oards.com] Sent: Friday, October 29, 1999 3:34 PM To: 'Steve Moffat' Cc: (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
 
  Re: lego Technic "class"
 
From: "Chris Phillips" <chris.phillips@comp...oards.com> (...) I've (...) the (...) I've (...) far. The adder/subtractor is an all mechincal design which handles this flaw. Take a look at (URL) I'm sure that others will chime in with their designs (...) (26 years ago, 29-Oct-99, to lugnet.robotics)
 
  RE: Robot navigation
 
I have been working on this too, and I decided that I am going to live with a certain amount of uncertainty. If I can get to within a few inches of where I think I am, that's going to be good enough. Until it isn't anymore, and then back to the (...) (26 years ago, 29-Oct-99, to lugnet.robotics)


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