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 Publishing / HTML / 192 (-20)
  Re: Instructions for Mobile Message Decoder
 
(...) It's not as bad as in photography, but the human eye has its limitations too - they just aren't as limiting as those of film. (...) Make them several images and use HTML to lay them out? Shouldn't be too hard to come up with 10 images (one per (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Yes- tweaking with the colors would probably be very helpful. I believe that MLCAD lets you do this. I'm confused about the "darker background" comment though. At least one other person mentioned this. I can certainly understand that another (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) There's not enough contrast within the black pieces. On my monitor it just looks like one large black POOP rather than several black pieces stuck together. LEGO uses a dark grey in their instructions, with a heavy black line to show the (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Yes- I'm thinking that I'll do web versions that are optimized for browsing, and a downloadable zip of a more printable version. I'll have to keep the zips off of my site, though. These instructions are about 1Mb total (if I'm recalling (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Yes, that's a hard problem. I really would like numbers, but have yet to find an easy way to do good-looking numbers and have them positioned well. (...) I agree- but MLCAD doesn't easily do this. Would LDraw be better? (...) On anything but a (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Hey- those look pretty darn good! I'll investigate this. The extra shadows from the lighting are still somewhat distracting, but that may be worth it. Thanks! -- Tony Hafner www.hafhead.com (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Wow- I didn't realize there was a setting for this. I'll check it out. (...) MLCAD has a picture-generation dialog (there's an icon on the toolbar of a camera to bring it up). It lets you choose a few different options. I'm using this to (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Don't go off haf-cocked, now! (...) I'm considering keeping the current scheme for the web-based version, and doing a set of the same renders at much higher dpi (300?). These files would have the same physical size and filenames. The existing (...) (23 years ago, 7-Jan-02, to lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) would be nice. -- Hop-Frog (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
Very nice! I could follow almost every step. Some suggestions: 1) As others have said, use numbers rather than arrows. 2) On some steps, the scale was too small, and I had trouble seeing exactly what bricks had been added. It's better to keep the (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
Looks good Tony, THe only thing I would recommend is some sort of navigation arrows to go forward and backward between the pages of the instructions. -chris (...) (23 years ago, 5-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Good work! You can actually do POV-raytraced instructions without much extra effort. I have done that for my own instructions: (URL) trick is to use the "step" feature of L3P. Then L3P inserts clock statements the generated pov file. Thus you (...) (23 years ago, 6-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
Tony Hafner <hafhead@PANTSplanetquake.com> wrote in message news:GpFzGx.ME2@lugnet.com... (...) is (...) contest. (...) <snip> (...) I'm not sure if you're using ldraw or MLcad, but it's fairly difficult to tell where borders between pieces are (...) (23 years ago, 5-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Instructions for Mobile Message Decoder
 
(...) Half a reason from Halfhead Hafner...sounds about half right... 8?D (...) with the following notes: (...) Definately looks good on screen...for on screen viewing, the screen resolution JPGs are fine. Sucks to print though...72dpi is 72dpi, no (...) (23 years ago, 5-Jan-02, to lugnet.publish.html)
 
  Instructions for Mobile Message Decoder
 
I've just finished the largest set of instructions I've ever done. This is for the Mobile Message Decoder, one of my entries in the Blacktron contest. Half of the reason I'm posting is to ask for input on the style of the instructions. Check it out (...) (23 years ago, 5-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
 
  Re: Attributes of the [A and] IMG tag[s] used in displaying the LUGNET logo
 
Thanks to your tip, here is my candidate for an XHTML-compliant LUGNET banner anchor (hide the style declaration from Netscape 4 by including it in an imported style sheet, margin values optional): <style type="text/css"> img.bannerlugnet { (...) (23 years ago, 3-Jan-02, to lugnet.publish.html)
 
  Re: Attributes of the IMG tag used in displaying the LUGNET logo
 
Deprecated does mean "not allowed" when one is validating a page against the strict DTD. It means "not prohibited" only against the Transitional DTDs. Thanks for the tips. (...) (23 years ago, 19-Dec-01, to lugnet.publish.html)
 
  Re: Attributes of the IMG tag used in displaying the LUGNET logo
 
(...) Well, I believe deprecated does not mean prohibited; it means that it is going to be prohibited in a future version, so you'll have to change it someday. Am I wrong about that? Does CSS offer an equivalent to this? It seems possible to me. I (...) (23 years ago, 18-Dec-01, to lugnet.admin.general, lugnet.publish.html)
 
  Re: Tools of the Trade
 
(...) I use Netscape Composer for actual page generation. Paint Shop Pro 5 for image editing, and Acdsee32 for imaging selection(1), renaming and viewing. -Jason (1) I have no skill at all with a camera, so I take double pictures of everything with (...) (23 years ago, 18-Dec-01, to lugnet.publish.html)
 
  Re: Attributes of the IMG tag [and A tag] used in displaying the LUGNET logo
 
Er, I'll take as a valid point from between your non-standards-based rant tags that a web page should not need a user agent with scripting active to be usable. If I have understood the W3C's recommendations on this point, and all I'm trying to do (...) (23 years ago, 18-Dec-01, to lugnet.publish.html)


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