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| Hello. I've been lurking on Lugnet ever since it came out way back when, and I've posted from time to time. However, I've never formally introduced myself. I'm a big space fan, and I like to mess with POVRay. Take a look at my brickshelf account; (...) (24 years ago, 23-Oct-00, to lugnet.people.newbie, lugnet.space, lugnet.cad.ray)
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| (...) myself. (...) to (...) I really like it, obviously you have put time into learning where you are placing the camera and stuff like that. Don't wait until you get your membership to let us see more. What themes in space do you like the best? (...) (24 years ago, 23-Oct-00, to lugnet.people.newbie, lugnet.space, lugnet.cad.ray)
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| Hello jay, wow ... that pictures look cool. How did you made them? What preprocessor did you use to convert DAT Models to POV? The shading is almost comic-like... Please don't let me die dumb ;). -- Greetings, Carsten Schmitz "Jay Jacinto" (...) (24 years ago, 23-Oct-00, to lugnet.people.newbie, lugnet.space, lugnet.cad.ray)
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| In lugnet.people.newbie, Jude Beaudin writes: <snip> ouch! darn virtual scissors. (...) Thanks, I'm currently retracing all the models I have in pov format, so expect to see more in the coming days and weeks. BTW, I think your site is really great. (...) (24 years ago, 23-Oct-00, to lugnet.space)
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| Hi Carsten, I use the preprocessor of kings, L3PAO. It's actually the post-processing that makes the difference. I use POV with the MegaPOV addon. The addon has a feature called find_edges. I actually found this feature when Ben Vaughan actually did (...) (24 years ago, 23-Oct-00, to lugnet.space, lugnet.cad.ray)
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| Hi Jay, Welcome to .space. I really do like your icerat model. Do you have a DAT or a pic of the interior of the cockpit? Thanks for posting! ~Mark (24 years ago, 23-Oct-00, to lugnet.people.newbie, lugnet.space, lugnet.cad.ray)
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| Hi Mark, Thanks for the welcome. I'll post the .dat to cad.dat.models , pics to follow and more models. (...) (24 years ago, 23-Oct-00, to lugnet.space)
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