To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.parts.modOpen lugnet.parts.mod in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Parts / Modification / *264 (-10)
  Re: Modding plastic track to conducting track
 
(...) well speaking from experince the metal "c" channel does exist in the correct size and is avalable in lenghths of up to at least 3 ft. the main issue that someone would really have to contend with is the joints. creating that seemingly simple (...) (18 years ago, 12-Jan-06, to lugnet.parts.mod)
 
  Re: Modding plastic track to conducting track
 
(...) I think the solution is to find some source for C channel metal that is the correct size for the rails. What you would be doing is finding something that is physically similar to the current metal covering. It might be possible to make a (...) (18 years ago, 11-Jan-06, to lugnet.parts.mod)
 
  Re: Modding plastic track to conducting track
 
(...) Already done, I did some experiments using some of the old 4.5v track. (URL) ran metal foil tape on top of the platic rails. (URL) The tape is tin plated copper for use in stain glass. The train motor ran fine. And with the new plastic track I (...) (18 years ago, 9-Jan-06, to lugnet.parts.mod, lugnet.trains, FTX)
 
  Re: Modding plastic track to conducting track
 
(...) (URL) (18 years ago, 7-Jan-06, to lugnet.parts.mod)
 
  Re: Modding plastic track to conducting track
 
(...) Well theoretically using conducting tape would work but reliability would be a huge issue. My guess would be that the tape would likely rub through within a hour or two. The other method of adding metal to the plastic is a little more (...) (18 years ago, 7-Jan-06, to lugnet.parts.mod, lugnet.trains)
 
  Modding plastic track to conducting track
 
Hi all, I'm curious what you part modders think about modifying the new plastic train track to allow it to conduct electricity. My thought was that you could use metallic conducting tape on top of the plastic tracks and make yourself a good (...) (18 years ago, 7-Jan-06, to lugnet.parts.mod, lugnet.trains)
 
  A double crossover
 
Hey all, About 2 months ago now I was challenged/ asked to make a double crossover. While I thought this project would be difficult I had no idea how long it would take me. In total I have between 20-40 hours of time invested in the double (...) (19 years ago, 22-Nov-05, to lugnet.announce, lugnet.parts.custom, lugnet.parts.mod, lugnet.town, lugnet.trains, lugnet.general, FTX) !! 
 
  Re: SpongeBob license???
 
(...) Sorry to reply to my own post, but it *is* from someone else: Gary Scheppke wrote: rob, i'm not a member of lugnet so could you post the following message for me: "i want to give a huge thanks to kaminoan and brickmodder for their hard work on (...) (19 years ago, 27-Oct-05, to lugnet.general, lugnet.parts.mod)
 
  Re: SpongeBob license???
 
"David Koudys" <dkoudys@redeemer.on.ca> wrote in message news:Ip1AtF.yn6@lugnet.com... (...) Thanks Dave. :) Actually I was hesitant taking the work. I didn't know if I could pull it off. The picture I showed is honestly a surprise to me too. I (...) (19 years ago, 27-Oct-05, to lugnet.general, lugnet.parts.mod)
 
  Re: SpongeBob license???
 
In lugnet.general, Rob Hendrix wrote: <snip> (...) Seriously Rob, is there anyhing you can't do a mod for?? This is fantastic! Dave K (19 years ago, 27-Oct-05, to lugnet.general, lugnet.parts.mod)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR