| | Re: BubbleBrick Crisis - TL6 Brikwars!
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(...) That reminds me, Can Joe and I be on seperate teams? I still have this stabbing pain in my back from the last game. ;-) Seriously though aren't dragon notrious for switching sides in a battle if it means that get some shiney treasure? <snip> (...) (21 years ago, 29-Aug-03, to lugnet.org.us.nelug)
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| | Re: BubbleBrick Crisis - TL6 Brikwars!
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"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKC743.15oD@lugnet.com... (...) pitting (...) people (...) Shaun, sometimes I have absolutely no idea of what you're talking about. (...) points so (...) a (...) rules. (...) if the (...) (21 years ago, 28-Aug-03, to lugnet.org.us.nelug)
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| | Re: BubbleBrick Crisis - TL6 Brikwars!
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(...) I think there should definitely be teams ... much of the fun comes from pitting your strategic prowess against that of the others. Besides, you of all people should recall that even people who are supposed to be working together may (...) (21 years ago, 28-Aug-03, to lugnet.org.us.nelug)
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| | Re: BubbleBrick Crisis - TL6 Brikwars!
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I'm in. Just let me know what i need to build for a team. Or what i need to consider when thinking of a team. -tk "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKA4JG.1KzE@lugnet.com... (...) burning (...) a (...) location, (...) (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
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| | Re: BubbleBrick Crisis - TL6 Brikwars!
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"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKA8z3.45v@lugnet.com... (...) in (...) Naturally. (...) teams has (...) must (...) Team (...) teams - (...) the way (...) at the (...) they like (...) shelter, (...) On the (...) (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
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