Subject:
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Re: ANNOUNCEMENT: Brikwars !!
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Newsgroups:
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lugnet.org.us.nelug
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Date:
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Wed, 15 Mar 2000 15:54:55 GMT
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Viewed:
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1159 times
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Eric,
I think this is a great idea ... the more scenery and landscape we have, the
better, I think. Some of the buildings look like they would fit right into the
architectural variety found in any city anyways! Wow, if we were able to use some
of those buildings, too, we could come up with a great landscape. Plus, with some
street baseplates, and a more rural area of the playing field with trees and
shrubs and hills (ala the MIT Mindfest Star Wars display ..) the ambiance will be
great! The NELUG webpage will have plenty of pics to display, I daresay ;)
I've already put together a 3-story office building (with rooms, but still
requiring furnishing), a two story house (same), and I'm almost done with a small
2 story tiny tiny house. I have a new-found respect for the town-crowd :)
More Info. and Updates coming soon .... stay tuned!
shaun
Eric Kingsley wrote:
> Shaun,
>
> This sounds awsome and you can consider me there. My main vehicle will
> probably be my small AT-PTish model.
>
> http://www.nelug.org/members/kingsley/space/hawalker/
>
> I also have a little idea if you want a big city/town scene. I realise this
> would be an odd mix but what if everyone that had stuff for the Castle display
> at TCS brought their stuff. Most of it is pretty generic anyway. I could
> definitly bring any of my stuff you can see here plus two other buildings I
> have not posted yet.
>
> http://www.nelug.org/members/kingsley/castle/
>
> Hey it might be a little odd but I think it might work.
>
> Anyway let me know if you think this is a good idea.
>
> Eric K.
>
> The New England LEGO Users Group
> http://www.nelug.org/
>
> View My Creations at:
> http://www.nelug.org/members/kingsley/
>
> In lugnet.org.us.nelug, Shaun Sullivan writes:
> > REPOST: Sorry about this, the first version came out all screwy - hopefully
> > this is a bit easier to read :(
> >
> > Shaun
> >
> > *****************************************************
> >
> > SUMMARY OF EVENT
> >
> > WHAT: BRIKWARS EPISODE I: THE PHANTOM ABS
> > WHO: ANY AND ALL INTERESTED NELUG (AND FRIENDS OF) MEMBERS
> > WHEN: 1 APRIL 2000, 10:00 TO APPROXIMATELY 16:30
> > WHERE: CHARLES RIVER MUSEUM OF INDUSTRY, MOODY STREET, WALTHAM
> >
> > *******************************************************
> >
> > BACKGROUND AND INTRODUCTION
> >
> > Finally!
> >
> > After years and years of tension, the threads of civility have finally been
> > cut. In bids to establish themselves as commercial leaders, the many tribes
> > and clans of Planet Dacta (in system Alpha Beta Sigma 8880) have assembled
> > massive armies composed of the best but not-necessarily-brightest of their
> > people. These armies have been pitted against each other, seeking to
> > destroy the competition, and thus ensure their dominance in the League of
> > Exporting Guinness Organizations (L.E.G.O.). Whoever controls the trade
> > routes rules the roost, experiencing massiuve cash flow and distribution
> > control of the sweet sweet black nectar of the non-denominational Gods.
> >
> > In the tiny province of Billundoria, two armed forces are preparing to wage
> > battle against each other. Billundia, presently abandoned by most of its
> > fearful population, lies at a crucial nexus along the supply lines to the
> > main theaters of war on Dacta. Possession of Billundoria guarantees secure
> > lines of food, water, Octan, munitions, and Guinness.
> >
> > The grander scope of the situation is lost on the soon-to-be-combatants,
> > however. They now know only one thing, have but a single goal - destroy the
> > enemy. For each of the soldiers is keenly aware of a single fact, which
> > drives them into a frenzy of plastic-lust: the winners get the black liquid
> > gold.
> >
> > *******************************************************
> >
> > ANNOUNCEMENT AND OVERVIEW
> >
> > Hi all!
> >
> > Well, it finally looks like it's going to be happening :) Any and all
> > interested parties are welcome to come play/watch/photograph/taunt/cheer
> > NELUG's first Brikwars-oriented event, or just join us for dinner
> > afterwards. For anybody not familiar with Brikwars, it's basically a 3-D
> > wargame using customized vehicle, troops, terrain, etc ... if your penchant
> > is strategy, modeling, role-playing, games-of-luck, games-of-skill, reckless
> > abandon and animated cartoon violence (Itchy and Scratchy) , or wholesome
> > fun, then there's a good chance Brikwars might appeal to you, as there are
> > elements of each in it.
> >
> > We are planning on using the original (1998) Brikwars rules material. There
> > are currently revised updates being released that significantly alter some
> > of the game-play characteristics, and which we are planning on
> > disregarding. The entire tome of rules can be viewed ( and downloaded, and
> > printed ..) at:
> >
> > http://www.teleport.com/~rayhawks/1998/bwframes.htm (frames version)
> > http://www.teleport.com/~rayhawks/1998/contents.htm (no-frames version)
> >
> > also, you can see more of Mike Rayhawk's stuff at:
> >
> > http://www.teleport.com/~rayhawks/brikwars.htm
> >
> > We'd also like each participant to plan on bringing some landscaping and
> > scenery as well ... hopefully we'll be able to gather enough minifig scale
> > buildings to have an entire urban section of the playing area, for some
> > old-fashioned Street Warfare (tm) - imagine sending your troops through a
> > landscape such as that featured in Kevin Loch's Wamalug pictures:
> >
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=37
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=38
> >
> > Foliage, BURP hills, mailboxes, and any other additional items that could
> > lend ambiance to the setup will also be extremely welcome! (the idea is to
> > have this not only be amazingly fun and enjoyable, but also great to look
> > at. There will be further updates forthcoming ... anyone familiar with the
> > rules knows that every aspect of the game is optional, so we'll be clearing
> > up some specifics to this event down the road. However, this should be
> > enough information to get everybody inspired and building :)
> >
> > By the way, the Charles Museum of Industry is located about 150 meters from
> > The Construction Site, making it easy to obain "new recruits" for your
> > armies. Additionally, there are a large number of restaurants, bars, pubs,
> > and alternative beverage dispensaries within easy walking distance. Both
> > the Museum and the Construction Site have been extremely helpful in the
> > organization of this event, so we should plan on doing something nice for
> > both of them in return :)
> >
> > Finally, to appease the masses, I have finally uploaded photos of the
> > Brikwars Playtesting session between Mr. Eric "Swarm Attack" Joslin and
> > myself. Following this will be another post providing a quick narration of
> > each photo. For your viewing pleasure, please direct your browser to:
> >
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=230
> >
> > **********************************************************
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Message has 1 Reply: | | Re: ANNOUNCEMENT: Brikwars !!
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| (...) I caught part of "Saving Private Ryan" last night on cable (before and after the repeat of "the Sopranos") so I've been a bit inspired. Hopefully I'll be able to crank out a town square ringed by some bombed-out buildings, with plenty of cover (...) (25 years ago, 15-Mar-00, to lugnet.org.us.nelug)
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Message is in Reply To:
| | Re: ANNOUNCEMENT: Brikwars !!
|
| Shaun, This sounds awsome and you can consider me there. My main vehicle will probably be my small AT-PTish model. (URL) also have a little idea if you want a big city/town scene. I realise this would be an odd mix but what if everyone that had (...) (25 years ago, 13-Mar-00, to lugnet.org.us.nelug)
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