| | Re: A lil' Mountain with10 Tunnel Portals
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(...) Oh come on people, Lar was expressing his *opinion*. But Lar, I gotta say, water is painted blue on most of the layouts I've seen, scale MR or not. An example: (URL) on our M>ltc layout (URL) snow tipped mountain was only barely taller than (...) (20 years ago, 4-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | Re: A lil' Mountain with10 Tunnel Portals
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(...) Why is a "Disneyish" bad? You make it seem that non-real world accurate scene elements are bad and should never be modelled. I like the look of a "Disneylike" exaggerated scene, maybe that's why I like the Disney parks so much. -Orion (20 years ago, 4-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | Re: A lil' Mountain with10 Tunnel Portals
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(...) Here in Colorado, we get frozen waterfalls that are blue, bright vivid gorgeous blue. It's amazing. Agreed about the snow line- better to have a patch of snow in a gulley or valley- a little tiny glacier. Beautiful work- I'm jealous! I don't (...) (20 years ago, 4-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | Re: A lil' Mountain with10 Tunnel Portals
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(...) Toylike - now I'm laughing, it is a toy! Of course it won't matter. That layout is going to rock!!! -Patrick (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | Re: A lil' Mountain with10 Tunnel Portals
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(...) Whereas I like trans with blue underneath or transblue, I think it looks more like water, since water is transparent. Having blue bricks underneath the transparent layer makes it look blueish but not solid. (...) Which is probably why I would (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | Re: A lil' Mountain with10 Tunnel Portals
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snipped (...) Odd you should say this. I really like the look of the blue water cascading down the mountain and the way the light reflects off the sloped bricks. It's going to take a tall, tall mountain to really justify a snow cap. Wouldn't you (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | Re: A lil' Mountain with10 Tunnel Portals
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Thanks to everyone for the kind remarks on the mountain. To answer a few questions: I don't know if I was going for scale compression as much as I was just going for artistic expression. It does give you the impression of some distance from front to (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | Re: A lil' Mountain with10 Tunnel Portals
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Brian, That's a great mountain & layout. I can see kids' eyes popping and jaws dropping. It looks like you used some scale compression on the mountain slopes to make it appear taller - is that right? Try taking some pics from a kid's approximate eye (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | Re: A lil' Mountain with10 Tunnel Portals
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"Larry Pieniazek" <larry.(mylastname)@...e.DOT.com> wrote in message news:IBCp8t.3Co@lugnet.com... (...) Hmm, I'm calling BS here. There is a river in Colorado with so much of a certain kind of mineral content in it that the water is indeed blue. (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | Re: A lil' Mountain with10 Tunnel Portals
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(...) It's big, it's cool, and there's lots to like. The roadway and parking lot, for example are really neat. Always glad to see people building mountains. Spotlighted! I have a couple of bones to pick though... Water isn't blue. I think it's much (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | Re: A lil' Mountain with10 Tunnel Portals
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(...) I'm sure my wife can empathise with that! Our dining table is covered with Lego. I was building 48x48 modules on the table but fitting them together takes up the whole table! It is better to have a large flat surface for building on the big (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug, FTX)
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| | Re: A lil' Mountain with10 Tunnel Portals
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(...) I agree awesome work, highlighted for sure. My biggest problem with large scluptured modules is not where to store them but having the room to build them. My LEGO room isn't big enough for me to keep a few modules setup over a long period of (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug, FTX)
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| | Re: A lil' Mountain with10 Tunnel Portals
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Hi Brian, Awesome, awesome! Great job on this, the use of bridges and retaining walls, etc... I love how we (L-gaugers) are getting more and more sophisticated about our layouts. Of course we all know that GMLTC has been sculpting layouts for ever (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug, FTX)
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| | Re: A lil' Mountain with10 Tunnel Portals
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(...) I really like the multiple levels. I think train displays have continuously become larger and larger on two dimensions, but adding height (apart from really tall buildings) is something that we should all aim for. Having built mountains and (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug)
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| | A lil' Mountain with10 Tunnel Portals
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Here's a sneak peek at the mountain module I'm making for IndyLUG/Central Indiana LTC's display at this years Children's & Parents Expo Feb 19,20 & 21 at the Indiana State Fairgrounds. There are three train loops and the lower two can run (...) (20 years ago, 3-Feb-05, to lugnet.trains, lugnet.org.us.indylug) !!
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| | Re: GATS 8-9 jan, 2005, great model
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(...) Actually David Korhman built that Mark Indylug (20 years ago, 17-Jan-05, to lugnet.org.us.indylug)
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| | Re: GATS 8-9 jan, 2005, great model
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(...) As Brian Darrow said, I took the photos at the GATS show, but I have no idea who made the MOC. I'm posting this to the IndyLUG newsgroup - hopefully whoever did it will claim his share of glory for creating it.. :) When I first saw it, I (...) (20 years ago, 17-Jan-05, to lugnet.events, lugnet.loc.us.in, lugnet.loc.us.in.ind, lugnet.town, lugnet.trains, lugnet.space, lugnet.org.us.indylug)
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| | IndyLUG BrickQuest Game
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At our November meeting, IndyLUG put together and played the Brickquest game created by Peter Guenther. I put together the dungeon and "Brick-Mastered" (my first time at running any sort of fantasy/RPG game). Players included David Gregory, John (...) (20 years ago, 11-Jan-05, to lugnet.gaming, lugnet.loc.us.in.ind, lugnet.org.us.indylug) !
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| | Re: BrickQuest at December meeting
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(...) I call dibs on playing a human cleric character. I think it would be a good idea if everyone who is planning on paying BrickQuest at the meeting to post what their character is going to be. That way we won't end up with every one of us coming (...) (20 years ago, 11-Dec-04, to lugnet.org.us.indylug, FTX)
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| | December meeting
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The December IndyLUG meeting will be on Sunday, December 19 at 2:00 at Jeramy Spurgeon's house in Fishers. Plans for the meeting include: Planning the January GATS Playing BrickQuest (click (URL) here> to see the BrickQuest site) - If you've (...) (20 years ago, 9-Dec-04, to lugnet.org.us.indylug, FTX)
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