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(...) I'd had a thought for a logo, but haven't yet had time to try it; basically a (roughly) 4x4x4 white cube with black 1x1 dots to be the sides of a D6. Or a more digital meld of a D6 with studs instead of dots. A couple of those being rolled by (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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"Larry Pieniazek" <lpieniazek@mercator.com> wrote in message news:HC0489.2011@lugnet.com... (...) even (...) couple (...) I can help cover costs, just let me know the amount you need James (22 years ago, 15-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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"Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message news:HC2qwF.1vrz@lugnet.com... (...) does (...) should (...) Let us know how much we owe you. As soon as I hear back from the hosting company (...) That would be great! (...) like (...) at (...) (22 years ago, 15-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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"Hendo (John P. Henderson)" <hendo@valyance.com> wrote in message news:HC07q7.6s1@lugnet.com... (...) GenCon (...) group, (...) BrickFest (...) This is the situation that I hope will bear fruit. Having several people preping and running games in (...) (22 years ago, 15-Mar-03, to lugnet.org.glug)
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| | Re: The future of GLUG
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"Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message news:HC193r.1GnE@lugnet.com... (...) GenCon (...) work on (...) BrikWars (...) like to. Could everyone contribute? (...) login (...) I would love to learn. (...) maybe (...) promotion. (...) (...) (22 years ago, 15-Mar-03, to lugnet.org.glug)
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