Subject:
|
Re: C$: Knowledge-Based Approach
|
Newsgroups:
|
lugnet.org.ca.rtltoronto
|
Date:
|
Wed, 22 Oct 2003 12:32:15 GMT
|
Viewed:
|
398 times
|
| |
| |
Steve Hassenplug wrote:
> I've been reading Victor Allis' Knowledge-Based Approach to Connect-4, and I've
> come to the conclusion that is not possible to implement it on an RCX.
>
> Evaluation of his "9 rules" will result in one of three possibilities; 1=you
> win, 0=undecided, -1=opponent draw or win
>
> Victor spent more than 350 hours (that's 15 days) calculating on a pair of Sun-4
> computers to generate a 500,000 move database to resolve the "undecided" values.
>
> I'm going to suggest the RCX doesn't have the processor power, or storage space,
> for this solution.
>
> I just thought you may like to know...
>
> Steve
although this game has taught me more about game theory than I care to discuss,
I'm taking a wait and see approach re: Victor.
I'm torn between openly discussing this with you, and keeping my "secret" a secret!!
damn this competition.
:)
Chris
|
|
Message has 2 Replies: | | Re: C$: Knowledge-Based Approach
|
| (...) Ah haha. I know what you mean. My rule of thumb has been that if I think it's a strategy or coding concept that everyone is likely to come up with on their own, then I don't mind discussing it. Any specifics are out, basically. I don't care if (...) (21 years ago, 22-Oct-03, to lugnet.org.ca.rtltoronto)
|
Message is in Reply To:
| | C$: Knowledge-Based Approach
|
| I've been reading Victor Allis' Knowledge-Based Approach to Connect-4, and I've come to the conclusion that is not possible to implement it on an RCX. Evaluation of his "9 rules" will result in one of three possibilities; 1=you win, 0=undecided, (...) (21 years ago, 21-Oct-03, to lugnet.org.ca.rtltoronto)
|
7 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|