| | Re: Connect Four game issues Steven Lane
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| | (...) Vison Command! If your going to use IR why not just send the column number as well? 'Dear opposing RCX. I dropped my chip down column number X, your turn.' Steve (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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| | | | Re: Connect Four game issues Derek Raycraft
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| | | | (...) If your going to do that, then why bother having the board at all. We could just point to RCXs at each other. Derek (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: Connect Four game issues Chris Magno
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| | | | (...) no THAT'S a neat idea for the mock game? cause really we can all build a project X robot. (except for those few people who have NOT built a project X robot) so why bother with the hardware. we could have a trial game of software or even some (...) (21 years ago, 17-Sep-03, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: Connect Four game issues Calum Tsang
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| | | | (...) Wow, and afterwards we can go to a Star Trek convention and debate the merits of the Galaxy versus Nebula class starships, then play RPGs where I'm a dragon and you're a really scantily dressed elf, and finally we can head over the Linux (...) (21 years ago, 17-Sep-03, to lugnet.org.ca.rtltoronto)
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