| | Re: Brickfest Pipe Racers Chris Magno
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| | (...) Rob, Jeff E, and Derek have shown me that many of our games do not need the RCX. and to have a challenge that has your robot play a token beep to force inclusion of the RCX is lame. If Calum is so gung ho about pipe racers, AND needed the RCX (...) (22 years ago, 4-Apr-03, to lugnet.org.ca.rtltoronto)
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| | | | Re: Brickfest Pipe Racers Jeff Elliott
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| | | | (...) Two words: "Sound. Element." Keep trying... I can't wait to watch all the little RCX entries fall off the pipe because the extra beep-monitoring task slows the processor down too much ;) Jeff E (22 years ago, 4-Apr-03, to lugnet.org.ca.rtltoronto)
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| | | | Re: Brickfest Pipe Racers Calum Tsang
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| | | | (...) Well, I guess thats true. We've always maintained that we want to keep design challenges from being restricted to certain solutions or tilted in such a way you can't solve in multiple approaches. So 90 deg pipe racers alone is a valid contest, (...) (22 years ago, 4-Apr-03, to lugnet.org.ca.rtltoronto)
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