Subject:
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Re: rtlToronto10 Tentative Rules Preview
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Fri, 26 Oct 2001 15:47:09 GMT
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Viewed:
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462 times
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Hey... could i just build something that shakes the game board for a long
time? Probability dictates that eventually, i will come up with the right
pattern... or maybe i could get an infinite number of monkeys (from rtl9)
on an infinite number of game boards?
:)
Calum Tsang wrote:
>
> Hi folks,
>
> I've put the new rtlToronto10 Robotics rules online:
>
> http://peach.mie.utoronto.ca/events/lego/lego-020002-rules.html
>
> Please post your comments here for any changes. If they're stupid/obvious
> stuff (ie, typos, dead links, grammar etc) then email them to be directly.
> If they're debate/is this allowed type questions, followup to this post so
> that everyone can see and comment. If there's something that's not clear,
> let me know.
>
> Of note, since Chris, Trevyn et al are so for plates, I've given up on
> plates. Plates it is. Sheesh. You'll also note that I think I got Chris
> to allow for dumping the pieces as well, it's possible in the rules.
>
> It's missing diagrams and photos but I'll get to it once I'm done this
> Mosaic project and some other assorted rtlToronto cleanup (rtl9 photos among
> others).
>
> ObTrain: I got my Metroliner and two club cars today!
>
> Calum
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| | rtlToronto10 Tentative Rules Preview
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| Hi folks, I've put the new rtlToronto10 Robotics rules online: (URL) post your comments here for any changes. If they're stupid/obvious stuff (ie, typos, dead links, grammar etc) then email them to be directly. If they're debate/is this allowed type (...) (23 years ago, 26-Oct-01, to lugnet.org.ca.rtltoronto)
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