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 Organizations / Canada / rtlToronto / *8804 (-5)
  Re: rtlToronto15: Pipe Racers Pro Concept
 
(...) "shortest" path? At the marked T just to the left of the right support leg, the path leads upward, but if the robot were to remain traveling to the right, it would rejoin the marked path much closer to the end, avoiding a whole section of (...) (21 years ago, 26-Aug-03, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto15: Pipe Racers Pro Concept
 
(...) <snip> (...) I like it! It fixes all known issues neatly. Now all I have to do is figure out how to get a robot to detach itself from one pipe and latch onto another. Dave K (21 years ago, 26-Aug-03, to lugnet.org.ca.rtltoronto)
 
  rtlToronto15: Pipe Racers Pro Concept
 
Hey folks, Here's a graphic to give you an idea of what rtlToronto15 could be like. (URL) that the structure is made of 90 degree pipes running into only T shapes. While the game will probably be called "rtlToronto15: Project Y" to continuity's sake (...) (21 years ago, 26-Aug-03, to lugnet.org.ca.rtltoronto)
 
  Re: RTL 14
 
(...) Try reading the rules that are clearly posted on the website. I'm getting sick of your infantile questions! (21 years ago, 26-Aug-03, to lugnet.org.ca.rtltoronto)
 
  Re: RTL 14
 
(...) If you read the rules, ((URL) will see that external devices in real time (like RC controllers) are forbidden. All processing must be done with RCX bricks, Scouts, Microscouts, Spybotics, etc) Ideally, most programming would should be done (...) (21 years ago, 26-Aug-03, to lugnet.org.ca.rtltoronto)


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