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 Organizations / Canada / rtlToronto / *15709 (-20)
  Cybermaster Touch questions
 
Has anyone had "erratic" reading when multiplexing Cybermaster sensors? I am finding that with the SAME 3 sensors on the same wire, will change in "value" when I use different RCXen. THEN, when I put them back to the original RCX I get different (...) (19 years ago, 20-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: event driven vs. timing driven code...
 
(...) Yep Chris - it is a basic line follower type routine, with the only sneaky thing being that it always looks for the light staying the same or getting brighter (as it gets closer). If it looses the light in its FOV then it will reset an go back (...) (19 years ago, 20-Feb-06, to lugnet.org.ca.rtltoronto)
 
  one more video
 
This is a quick 1.5 meg avi video of the Bock transfer device. ZERO motors, 3 moving parts. 1 human hand for the test. (URL) (19 years ago, 20-Feb-06, to lugnet.org.ca.rtltoronto)
 
  my test platform.
 
Short video of my seeking. (URL) (1) (its 4.5 meg - taken with a cheap labview web cam. ) right now, I have a few things I need to over come. 1. Work on "squaring" up when bot finds T.O. on an angle. 2. make unit faster by getting rid of worm/24 (...) (19 years ago, 19-Feb-06, to lugnet.org.ca.rtltoronto)  
 
  Re: event driven vs. timing driven code...
 
Rob Antonishen wrote: ing the state. Works OK, but you can still (...) COOL!!!! i might just have to do a short video myself. it would seem that the "spin" idea works well. Rob, do you have other code that keeps it looking for the light after your (...) (19 years ago, 19-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: event driven vs. timing driven code...
 
(...) When using events I tend to use a state model, and use the events to switch the state. So my main loop is: repeat forever if state 1 do stuff if state 2 do stuff if state 3 do stuff and then have eternal tasks defining the state. Works OK, but (...) (19 years ago, 19-Feb-06, to lugnet.org.ca.rtltoronto, FTX)
 
  Re: event driven vs. timing driven code...
 
(...) Welcome to MY world! thats how I have programed MOST of my bots, and THATS the number one thing that bites me in the A..... arm. you just CANT think of all the scenarios. This is going to be a GREAT game. (...) i am so impressed with your seek (...) (19 years ago, 18-Feb-06, to lugnet.org.ca.rtltoronto)
 
  event driven vs. timing driven code...
 
K, most of my codeing for every competition has been based mostly on timing--sure I had a few events, such as touch sensors and light sensors and such, but when touch sensors were pressed, the code was to back up for x seconds, rotate for x seconds, (...) (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Poster Available
 
(...) Can't he just put them up at home? Steve ps very nice picture. (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Poster Available
 
(...) They're up at my office and already people are talking about it. So your work is appreciated... Dave K (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto20 Poster Available
 
(...) give people an idea of what they'll see. I hope there's some of these posters up at RobA's office... Calum (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: Project Y playfield and your robot
 
In lugnet.org.ca.rtltoronto, Vitali Furman wrote: <snip> (...) I was actually thinking of painting hte side walls tremclad grey before the competition, but it's nasty weather outside and I don't feel like painting inside when I can't open windows... (...) (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  The continuing Bloggy saga
 
(URL) which I got the 'bot to work with bumpers There's a little movie, too... K, maybe I'm taking this blogging thing too far... Nyaah! Dave K (19 years ago, 17-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: Project Y playfield and your robot
 
(...) Well I have nothing against increasing the height of the wall, I'm actually for it. It will probably help the game out a little more, I can already imagine how it will go, a whole bunch of little robots going haywire without any of the (...) (19 years ago, 16-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: Project Y playfield and your robot
 
(...) I'm not sure I want to inconvenience you to increase the height of the walls...we already spec'd the height...so builders should have realized the environment will have background noise and dealt with it appropriately. For those building (...) (19 years ago, 15-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Project Y playfield and your robot
 
Just wanted to give everyone a 'heads up'... I was testing my 'bot in my mini-playfield and I noticed something-- The height of the light to designate the transfer openings is higher than the playfield walls. Since my light sensor array is set up to (...) (19 years ago, 15-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: Starting over...
 
In lugnet.org.ca.rtltoronto, Chris Magno wrote: <snip> (...) (URL) the code thus far--hopefully it's self explanatory Dave K (19 years ago, 15-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: Starting over...
 
(...) WOW. hey mister. thats some nice code. Chris (19 years ago, 14-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: Starting over...
 
(...) now why did I say the 12th... it's nobody's b-day (that I know)... it's not even a holiday dunno... I'll be there on the 4th with 'Design Team Runamok 'bot' (19 years ago, 14-Feb-06, to lugnet.org.ca.rtltoronto)
 
  Re: Starting over...
 
(...) You mean the 4th, right? Calum (19 years ago, 14-Feb-06, to lugnet.org.ca.rtltoronto)


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