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 Organizations / Canada / rtlToronto / *10574 (-5)
  Re: Matter of time...
 
(...) yep, sometimes its good to be the "leader" then their is rtlToronto. (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
(...) From the Arbitrator's point of view, it tracks the how long each turn takes, but takes no actions based on that time. So we must watch turn time manually. Personally, if you go over the three minutes by a few seconds, I don't have a problem (...) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
Steve Hassenplug wrote: > First, when does a player's time start? Is it when the other > robot/arbitrator presses the EOT button, or when they > release it? Regardless of what Chris says, this is how the Arbitrator works: The Arbitrator only listens (...) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
(...) Why does it matter so much? What's your underlying concern? (...) I'm glad you like it. What's on the board for rtl16 will be even more fun. Calum (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
(...) the rule seems to suggest a soft 3 min. -------snip rule---...--- it is recommended that the robot must complete a single move in a maximum of three minutes. ---...--- which is a piss off cause ~!! I !!~ want to see a HARD 3 min. (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)


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