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This is what I was talking about last week. Glad you found it. The
bridge animation appears to move in non-whole stud increments which is
troubling.
http://www.lugnet.com/cad/?n=2940
In lugnet.build, Jeremy Sproat writes:
> I saw this on Slashdot today. Seems some folks calling themselves the
> "Dynamical & Evolutionary Machine Organization", and funded partially by the
> Office of naval Research, are using Lego bricks and evolutionary programming
> to determine optimal bridge structures. Here's their page:
>
> http://www.demo.cs.brandeis.edu/pr/buildable/bridge/
>
> It doesn't appear that Mindstorms is part of the project, though I haven't
> read the whole thing...the site's pretty slow. Slashdot effect, I guess. :-/
>
> Also in the project pool is a crane structure, a tree, and a table all built
> with Lego bricks.
>
> Cheers,
> - jsproat
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Message is in Reply To:
3 Messages in This Thread: ![Evolutionary programming to build LEGO bridge -Jeremy Sproat (3-Oct-99 to lugnet.build, lugnet.off-topic.geek)](/news/x.gif) ![](/news/246.gif) ![Re: Evolutionary programming to build LEGO bridge -Jacob Sparre Andersen (3-Oct-99 to lugnet.build, lugnet.off-topic.geek)](/news/x.gif)
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