| | Re: twisted map
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(...) I agree with your assessment that it is a transverse project, but I thought Lambert was only suitable for projections of a hemisphere? I could be mistaken though, it's been several years since I worried about projections and never did much (...) (22 years ago, 5-Jun-02, to lugnet.off-topic.geek)
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| | Re: updating "Leg" files (was "The Mummy")
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(...) Hrm... I thought that the freeware (or "nagware" as you put it ;-) version I have installed didn't support "zipping". I'll have to double-check. (...) Nope. I'm an old COBOL programmer who left the Air Force and went to college to learn about (...) (22 years ago, 4-Jun-02, to lugnet.off-topic.geek)
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| | Re: Elements of a brick oriented RPG
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(...) <snip> (...) This sounds to me like a scenario which isn't designed correctly for the tone of the campaign the GM wants to run. I also question the bit: "but you do have to be flexible to get the story where it needs to go." To me that sounds (...) (22 years ago, 4-Jun-02, to lugnet.off-topic.geek)
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| | Re: updating "Leg" files (was "The Mummy")
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(...) Maybe this is some running joke that I am unaware of -- if so, just disregard what follows. The same utility you use to unzip compressed files will more than likely create them as well. Or you could use something like WinZip, WinRar, WinAce, (...) (22 years ago, 4-Jun-02, to lugnet.off-topic.geek)
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| | Re: updating "Leg" files (was "The Mummy")
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(...) Nope, my parents' PC is a Dell, and I don't know what brand of PC-clone I've got at my apartment (it was a hand-me-down from Mom when she got the Dell). I know I've got a freeware application to *un*-zip stuff, I just don't have anything to (...) (22 years ago, 4-Jun-02, to lugnet.cad.dat.parts, lugnet.off-topic.geek)
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| | Re: Elements of a brick oriented RPG
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(...) It's not that simple... the GM _has_ to fudge things to keep PCs alive. If the party is in the warp core engine room and someone chucks in a big ol' grenade, there's two choices-- someone throws himself on it and becomes goo, or nobody does so (...) (22 years ago, 4-Jun-02, to lugnet.off-topic.geek)
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| | Re: twisted map
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(...) (URL) how many of the towns are placed correctly (after we have compensated for misspellings ;-). Jacob (22 years ago, 4-Jun-02, to lugnet.off-topic.geek)
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| | Re: twisted map
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(...) It's like one of those area conserving projections, the kind that stretch antarctica across the bottom. But instead of using the obvious north and south poles at the top and bottom (where there's maximum distortion), it uses an axis that goes (...) (22 years ago, 3-Jun-02, to lugnet.off-topic.geek)
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| | Re: twisted map
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(...) It's a transverse projection, probably at 45º of rotation--it looks like a Lambert, but without access to my Bugayevsky and Snyder [1] I couldn't tell you what the exact variation is called. There are so many names for so many slight (...) (22 years ago, 3-Jun-02, to lugnet.off-topic.geek)
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| | Re: Elements of a brick oriented RPG
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(...) I guess it's the wargamer in me which enjoys running tactical combats. I'll also admit to a bit of laziness (it's easier to throw a bunch of foes at the PCs than to come up with an interesting mystery). (...) I prefer not to fudge things, but (...) (22 years ago, 3-Jun-02, to lugnet.off-topic.geek)
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