| | Re: Hey, look what's on Freshmeat.... Jennifer L. Boger
| | | (...) the longer you take to do a level, the lower your score! muahahah (24 years ago, 7-Oct-00, to lugnet.off-topic.geek)
| | | | | | | | Re: Hey, look what's on Freshmeat.... Matthew Miller
| | | | | (...) Ooh, great idea! That seems a lot less arbitrary than a time limit. I'll put that in and see how it works. (24 years ago, 8-Oct-00, to lugnet.off-topic.geek)
| | | | | | | | | | | | Re: Hey, look what's on Freshmeat.... Dan Boger
| | | | | (...) Also, Tom Cook says that instead of having the right button switching between vertical and horizontal, make the right button only do horizontal lines, and the left button start a vertical lines... This also will help faster play, which is (...) (24 years ago, 8-Oct-00, to lugnet.off-topic.geek)
| | | | | | | | | | | | Re: Hey, look what's on Freshmeat.... Matthew Miller
| | | | | (...) Actually, I tried this initially, and found it much worse. It's not intuitive enough -- even after playing for quite a while, you keep forgetting which button is going to go which direction. When I get around to implementing a Settings dialog, (...) (24 years ago, 8-Oct-00, to lugnet.off-topic.geek)
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