| | Re: CO BrikWars get together Shaun Sullivan
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| | As for hieght, we used a brick (brik?) as being one unit. For 'mechs, we took the torso, and multiplied the larger two of the three dimensions. So a tall skinny 4x2x6 (width, depth, height) torso would cost as much as a short squat fatty 6x4x2. For (...) (25 years ago, 13-Apr-00, to lugnet.loc.us.oh)
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| | | | Re: CO BrikWars get together Drew Lawrence
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| | | | (...) took the (...) skinny (...) ground (...) were some (...) than (...) Let me see. My mech's torso's height is 4 "brix." The width is 6 "bumps." The length is 8 "bumps." Correct me if I am wrong: 4x6x8 = 192. 192 / 10 = 19.2 19.2, rounded would (...) (25 years ago, 13-Apr-00, to lugnet.loc.us.oh)
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| | | | | | Re: CO BrikWars get together Mike Rayhawk
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| | | | (...) If you go by these guys' rules (which IMHO are pretty good rules), then you only multiply the larger two of the three dimensions: so for a 4brix x 6dots x 8dots, the larger two dimensions are 6 and 8, giving you a Size of 6x8=48. 48 makes your (...) (25 years ago, 14-Apr-00, to lugnet.loc.us.oh)
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| | | | | | Re: CO BrikWars get together Drew Lawrence
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| | | | (...) "If your mech is a regular ground vehicle..." How can a mech be a "regular ground vehicle?" And how can a mech be a "small treaded vehicle?" I'm just going to leave it as it is for now (I'd have to re-design my army!) and simply "not use" a (...) (25 years ago, 14-Apr-00, to lugnet.loc.us.oh)
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| | | | | | Re: CO BrikWars get together Adrian Drake
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| | | | (...) If we don't use the Robotics Supplement to design mechs (Which I did not use to design mine) then a vehicle with legs is classified as a treaded vehicle, and follows all the rules of said treaded vehicle. Adrian (25 years ago, 14-Apr-00, to lugnet.loc.us.oh)
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