To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.loc.us.ohOpen lugnet.loc.us.oh in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Local / United States / Ohio / 247
246  |  248
Subject: 
Re: CO BrikWars get together
Newsgroups: 
lugnet.loc.us.oh
Date: 
Wed, 12 Apr 2000 16:27:42 GMT
Viewed: 
1123 times
  
In lugnet.loc.us.oh, Drew Lawrence writes:
Here is a loophole in the Vehicle system.... To get a treaded vehicle's cost,
you calculate out the area of the chassis, divide that by ten, and then add
the class number. My Small Mech has a chassis area of 16. Divided by 10, it
comes out to be 1.6, which, when rounded, is 2 CP. Then add the Class Number,
and the entire mech costs 4 cp. (No weapons or pilots added yet.. all in all,
however, it costs about 30 CP.)

Actually, we used a different statistic for Mech's because of that "loophole"
because it didn't seem very fair (hopefully Mike will forgive us, unless of
course he was the one to suggest it... I don't know-- it wasn't my idea)... We
essentailly modified that rule to measure the area of the largest plane
contained within the "chassis". Hence, for a mech, you would measure the
rectangular area in width times height, rather than width times length. But in
general, the vehicle itself IS pretty cheap without weapons, turrets, etc.
Although I will say, just for fun's sake, I calculated my AT-AT's value... that
got expensive :) I think it came out to about 80pts for the chassis alone, and
altogether something like 220 points (with the 3 pilots)!

And as far as fairness goes, we were pretty generous... Although none of our
offers were accepted (except Shaun's, I think?) I think we all offered up our
excess troops/vehicles to be used by other people... We had one NL-person who
needed a few more points as I recall-- and I expect we would have done the
same if we felt that the teams were sorely mis-matched, as in the
harrier-vs-knights example. The fun of the game was in blowing things up and
just playing in general... There wasn't TOO much focus on winning :)

DaveE



Message has 1 Reply:
  Re: CO BrikWars get together
 
(...) that (...) Clarify that for me. Do you do < width x height > of the chassis, or of the entire mech? And what is the height? What are we using as "1" height? A brik? a plate? LegoMasterLuke (25 years ago, 12-Apr-00, to lugnet.loc.us.oh)

Message is in Reply To:
  Re: CO BrikWars get together
 
(...) about (...) howitzer (...) suits. (...) they (...) point (...) looked (...) lumbering (...) them (...) I saw the pictures of your army in there ... the armored car died :) Those were cool. I really liked your Jeep, with the black Howitzer.. (...) (25 years ago, 12-Apr-00, to lugnet.loc.us.oh)

112 Messages in This Thread:
(Inline display suppressed due to large size. Click Dots below to view.)
Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR