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 Instructions / *277 (-10)
  Re: Sand Green and POV
 
Mike, In the first image, there are no shadows. What you see are reflections. The reflection of the smoke stack on the top of the engine compartment looks like a shadow because the smoke stack is darker than the abient light you see other places. (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
 
  Re: LPub support for external POV post processors (was Sand Green)
 
"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90Moo.MrA@lugnet.com... (...) into (...) I (...) etc, (...) Let's add a Tcl scripting interface! Actually, it isn't a bad idea. I would think some of the processing steps I am thinking (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
 
  Re: Sand Green and POV
 
"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90L2r.HM2@lugnet.com... (...) 2.0.1.5 (...) [ ... snipped ... ] That is good news. I suppose I should look closer at the generated POV code before making assumptions! It must be the (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
 
  LPub support for external POV post processors (was Sand Green)
 
Mike, I like the external POV post processor idea a lot, although I'll try not to use it as a catch all for denying LPub enhancements ;-) It would be a command line mechanism with command line arguments. I can see these things being possibly useful (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
 
  Re: Sand Green and POV
 
Mike, LPub has always used shadowless lights for building instructions. 2.0.1.5 also has the ability to override ambient, diffuse and specular reflections default values created by L3P. I now turn reflections off, set ambient to 0.7 and diffuse to (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
 
  Re: Sand Green and POV
 
(...) Well, tried that and still nothing. Also tried changing the L3P color to Sand Green, and still nothing. Anyone else have any ideas? Jake --- Jake McKee LEGO Enthusiast Webmaster - B.I. Portal (URL) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: Sand Green and POV
 
"Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H8zv6n.n1z@lugnet.com... (...) [ ... snipped ... ] (...) using (...) [ ... snipped ... ] I have a include file that I use for lighting. It defines a shadowless light source that (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
 
  Re: Sand Green and POV
 
(...) LPub already post processes the POV files quite a bit, so doing some more might not be a bad thing. I've thought about providing for a list of simple text substitutions, that are blindly applied to the POV file, but these would be limited to (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
 
  Re: Sand Green and POV
 
When you use LPub, try to specify a color other than gray in the L3P->Model configuration tab. I've had some success with this method in L3P. Travis Dickinson (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
 
  Re: Sand Green and POV
 
"Jake McKee" <sink@countersinkdg.com> wrote in message news:H8zqBB.8By@lugnet.com... [ ... snipped ... ] (...) [ ... snipped ... ] Wouldn't it be nice if LPub had a feature to allow some user interaction or automated process to run on the POV code (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)


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