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Subject: 
Re: Escher Hands (was Re: Gone soft...)
Newsgroups: 
lugnet.general, lugnet.build.mecha
Date: 
Thu, 13 Dec 2001 05:40:57 GMT
Viewed: 
2886 times
  
In lugnet.general, Richard Marchetti writes:
> Hey Y'all:
> 
> Okay, I tried to get something close to the Escher drawing hands that are
> drawing each other into existence, the results can be seen here:
> 
> http://www.brickshelf.com/gallery/blueofnoon/escher/escher.jpg
> 
> I was a little disappointed with the resulting render for several reasons.
> One thing was that I was too lazy to actually pose the second hand as Escher
> posed his -- they are in fact not identical hands (say, two right hands),
> but rather the right and left hands of someone drawing each other -- but
> just to see how the experiment would go I opted to try the one posed hand
> first, and then just copy it over as the second hand.  My second beef is
> that this was an unusually difficult scene to light in a satisfactory way
> (and I tried several techniques).  My third complaint is that it's very hard
> to model something as soft and rounded as shirt sleeves and cuffs in bricks.
> Another complaint is that there is no way that one 3D object can look like
> it's drawing the other into plastic existence -- drawing with a stylus has
> almost nothing to do with creating 3D objects in 3D, so you lose Escher's
> contextual joke immediately.  Plus, there's no way to traverse that silly
> space between 2D and 3D as does Escher with his drawing -- this Escher piece
> requires conceptual/visual fakery that is probably easiest to achieve with
> paper and pencil in 2D where 3D is suggested by some shading of a
> conceptually "3D object" which is actually just some lines on 2D paper.
> 
> Frankly, the whole thing was probably James' revenge on me for some old real
> or imagined slight, and I fell for it.  Somebody shoot me...!

Mwa ha ha ha!  I mean, um... no, whatever gave you that idea?

Seriously though, those are well done.  The slopes and hands do a credible
impression of rising from the page, and it's instantly recognizable, which
is the usual point of a famous piece translated to a different media.  I
like TWS Garrison's suggestion of the hands building each other as another
way of rendering this in brick.

Kudos, Frog - you rise to a challenge better than most folks. (Certainly
better than me!)

thanks,

James



Message is in Reply To:
  Escher Hands (was Re: Gone soft...)
 
Hey Y'all: Okay, I tried to get something close to the Escher drawing hands that are drawing each other into existence, the results can be seen here: (URL) was a little disappointed with the resulting render for several reasons. One thing was that I (...) (25 years ago, 13-Dec-01, to lugnet.general, lugnet.build.mecha) ! 

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