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In lugnet.general, Richard Marchetti writes:
> Okay, I tried to get something close to the Escher drawing hands that are
> drawing each other into existence, the results can be seen here:
>
> http://www.brickshelf.com/gallery/blueofnoon/escher/escher.jpg
It looks good to me. . .
> I was a little disappointed with the resulting render for several reasons.
> Another complaint is that there is no way that one 3D object can look like
> it's drawing the other into plastic existence -- drawing with a stylus has
> almost nothing to do with creating 3D objects in 3D, so you lose Escher's
> contextual joke immediately. Plus, there's no way to traverse that silly
> space between 2D and 3D as does Escher with his drawing -- this Escher piece
> requires conceptual/visual fakery that is probably easiest to achieve with
> paper and pencil in 2D where 3D is suggested by some shading of a
> conceptually "3D object" which is actually just some lines on 2D paper.
So this suggests to me that the translation of media should, to preserve the
meaning of the piece, involve a translation of what is depicted. In other
words: why not show the two hands building each other?
TWS Garrison
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Message is in Reply To:
| | Escher Hands (was Re: Gone soft...)
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| Hey Y'all: Okay, I tried to get something close to the Escher drawing hands that are drawing each other into existence, the results can be seen here: (URL) was a little disappointed with the resulting render for several reasons. One thing was that I (...) (23 years ago, 13-Dec-01, to lugnet.general, lugnet.build.mecha) !
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