Subject:
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Re: Brickfest 2000 Pirate Game Postmortem
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Newsgroups:
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lugnet.gaming
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Date:
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Mon, 19 Jun 2000 02:11:08 GMT
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Viewed:
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2494 times
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In lugnet.fun.gaming, Richard Parsons writes:
> How come the emphasis on the cutters, and not the big ships?
You start out the game with a cutter... you're supposed to move on to bigger
ships later, but most of us didn't get that far in the game.
-Shiri
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Message has 1 Reply: | | Re: Brickfest 2000 Pirate Game Postmortem
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| (...) Correct. We were playing something more akin to the campaign game where you start with a cutter and move up. In addition to the potential for interesting play, this also had the advantage of giving the players a less complicated ship to deal (...) (24 years ago, 19-Jun-00, to lugnet.gaming)
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