| | Re: Is BrikWars Dead? Adrian Drake
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| | (...) GenCON, a gaming convention held in the summer in Columbus, Ohio, apparently has 3 or 4 BrikWars sessions running during the weekend. I'm sort of curious who's running them, as a friend of mine is heading down there to go to the Con and he's (...) (20 years ago, 28-May-04, to lugnet.gaming, FTX)
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| | | | Re: Is BrikWars Dead? Larry Pieniazek
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| | | | (...) I've asked on the GameLUG list for clarification. I have a suspicion it might be James S. GameLUG will have a big presence at GenCon again this year with a full weekend of LEGO based gaming. This year GameLUG will also be at Origins, also with (...) (20 years ago, 28-May-04, to lugnet.gaming, FTX)
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| | | | | | Re: Is BrikWars Dead? Frank Filz
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| | | | | "Larry Pieniazek" <larry.(mylastname)@...areDOTcom> wrote in message news:HyFt07.x31@lugnet.com... (...) apparently (...) curious (...) the (...) up to (...) might be (...) weekend (...) a (...) If you download the miniatures games lists in Excel (...) (20 years ago, 28-May-04, to lugnet.gaming)
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| | | | | | | Re: Is BrikWars Dead? Mike Rayhawk
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| | | | | (...) Wow! So how come none of this is posted on gamelug.org? I can't believe you guys are doing such a bad job of keeping the website updated. - Mike. (20 years ago, 29-May-04, to lugnet.gaming)
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| | | | | | | Re: Is BrikWars Dead? James Seibert
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| | | | | (...) Many factors are contributing to that, Christopher is moving, I am working and taking training classes in the evenings. I have posted to lugnet.gaming and LEGO_Warfare@yahoogroups.com recruiting players and GM's. We will endeavor to do better, (...) (20 years ago, 29-May-04, to lugnet.gaming)
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| | | | | | | Re: Is BrikWars Dead? Mike Rayhawk
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| | | | | (...) Lugnet and Yahoo are fine, but gamelug is the one that's actually costing me money! But seriously, I was trying to make a joke, posting to a thread that was supposed to be about what a bad job I'm doing keeping my own website updated. - Mike. (20 years ago, 29-May-04, to lugnet.gaming)
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| | | | Re: Is BrikWars Dead? James Seibert
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| | | | (...) No, I admit nothing. Deny everything. Demand proof. Rats, Im in the program. Oh well. The game breaks out as follows Real-time playing is limited. Four hours for a session puts limits on the size and complexity of the scenario. Squads are (...) (20 years ago, 29-May-04, to lugnet.gaming, FTX)
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