| | Bricklords - a few questions ...
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Has anyone encountered anything higher than a mummy? Has anyone had an axe or a oriental katana break on them? Also, has anyone used a training facility and gotten anything out of it? I think it raises your "Fight", but my fight was maxed at the (...) (21 years ago, 4-Jan-04, to lugnet.gaming)
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| | Re: Bricklords - a few questions ...
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"Pawel Nazarewicz" <reganok@yahoo.com> wrote in message news:HqzFLw.1Kp8@lugnet.com... (...) axe or a (...) I (...) didn't see (...) I have also come up with a couple of questions... What determines what items a blacksmith shop will have for sale? (...) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Bricklords - a few questions ...
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(...) I bought a katana and I had an axe previously to that but my low-quality armor must have kept the Guards and Mummies away. I still have the Katana and a good helmet now so I'll keep an eye out. (...) I agree. I should have saved another 200g (...) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Bricklords - a few questions ...
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Hi there, (...) Only random. (...) Force, Rapidity and Fight. Kills and Dead come after. (...) Thanks to you. It was hard to do it alone. I worked on it 6 monthes ... I hope I can achieve the "save game" process before the end of the week. You will (...) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Bricklords - a few questions ...
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"denix" <denix@bricklords.net> wrote in message news:Hr27un.CwI@lugnet.com... (...) Ok, thanks. I just confirmed that if I don't see what I want at a blacksmith shop, I can just leave and re-enter a few times until it shows up. (...) What is the (...) (21 years ago, 7-Jan-04, to lugnet.gaming)
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| | Re: Bricklords - a few questions ...
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(...) Yes but the Infantry Helmet looks way cooler. :) More likely to impress the Mummies so they stay away, you see... ;) ~Mike (21 years ago, 7-Jan-04, to lugnet.gaming)
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