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Subject: 
Re: brikwars...
Newsgroups: 
lugnet.gaming
Date: 
Sat, 22 Apr 2000 00:32:29 GMT
Viewed: 
1595 times
  
In lugnet.fun.gaming, Jeff Christner writes:
The organized attack rules might be good for lower Tech Level games,
but at higher levels I would think nearly anybody would be able to
organize a combined attack.

Well, that's why it's an Optional Rule.

From the upper end of TL4 and higher I'd say that nearly every soldier
would have a radio built into his/her helmet. This makes it easier to
break the hard and fast squad rules of the original L-Wars game. This
would enable any soldier to operate as the comm officer. Perhaps if
this were the case, you'd have to spend extra CP's if you wanted every
soldier to have a radio built in.

Nah, no extra CP's.  All communications equipment comes for free.  There's no
real reason to use Radios if you don't want, I just think it's more fun that
way.

In the future, there might not even be a need for the comm officer
anyway, with everyone having a radio, and a personal data and location
transmitter or something like that, generals would be able to know
where everyone is on the battlefield, and would be able to transmit
orders enmasse to every soldier on the battlefield, or just to a
specific squad or platoon. Enemy locations would also be fairly
obvious with advances in passive and active detection systems.

Well, that's why the communications and battlefield organization rules are
also optional!  :)


- Mike Rayhawk.


--------------------------------------------------
    Check out the Official BrikWars Home Page at
   http://www.teleport.com/~rayhawks/brikwars.htm
--------------------------------------------------



Message is in Reply To:
  Re: brikwars...
 
(...) The organized attack rules might be good for lower Tech Level games, but at higher levels I would think nearly anybody would be able to organize a combined attack. From the upper end of TL4 and higher I'd say that nearly every soldier would (...) (25 years ago, 20-Apr-00, to lugnet.gaming)

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