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In lugnet.org.us.nelug, Mike Rayhawk writes:
> And the name of this new game will be...
>
> ...drumroll...
>
> "QuikWars."
Sweet!
FYI to all, according to Jeff Lawrence (the man to-be-in-charge), here are
the kinds of time slots to expect if planning a BW (or QW) game at OurCon '04:
"That is yet unclear.
What *I'm* pushing for is the option for 3,4 and 5 hour slots. Not to
say that a GM couldn't request a double-slot set, with good reason. Alec
and I did that, back in the day. We snorked two 4-hour slots back to
back, to have an 8-hour game with a 1 hour intermission for supper."
-Galactic Mediator Hendo
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Message has 1 Reply: | | Re: Brikwars at OurCon 04
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| I think the three hour time slots would work well for the game I have in mind. What I've come up with so far is a TL2 game for mulitple players broken up into three stages each consisting of three missions. Each of these missions can be done at the (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug, lugnet.gaming)
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Message is in Reply To:
| | Re: Brikwars at OurCon 04
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| (...) It was originally planned to be small-scale, but I ended up way overbuilding, the game ended up taking about 8 hours. (...) I agree, a three-hour time slot is a lot more realistic. I did set aside a section at the beginning of the 2001 to (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug, lugnet.gaming)
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