Subject:
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Re: Space RPG Discussion
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Newsgroups:
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lugnet.space, lugnet.gaming
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Date:
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Wed, 9 Oct 2002 00:41:46 GMT
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Viewed:
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1245 times
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In lugnet.space, John P. Henderson writes:
> As for not having pics, I'm not certain how to handle that. My impression
> of this kind of game is that each player should have online pics available
> to show what their ship looks like. Maybe the mediators will collectively
> allow exceptions though. We'll have to discuss that. ...The important
> thing (IMO) is that you do build a Lego MOC (or more than one) in relation
> to the game. If you do, and your lack of pics is due to a technical issue
> (like not having a scanner or digital camera), then hopefully we can work
> something out.
Thats the problem right there. While I have a scanner,
I don't know how to use it (remember people, I'm still a teen).
I may be able to help convince my mom or dad to help,
or I may see if a friend has something available.
Hopefully this won't prevent me from playing, we'll see.
How long until the games start anyways?
Hasta La Vista, Sean
> Cheers,
> -Hendo
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Message has 2 Replies: | | Re: Space RPG Discussion
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| (...) Or you can download Ldraw and render your ship files converting them with L3PAO and Pov-Ray. The results are pretty stable, and I think a render gives a good enough picture for a space RPG. Hope that helps. <<_Matt Hein_>> Fellow lego (...) (22 years ago, 10-Oct-02, to lugnet.space, lugnet.gaming)
| | | Re: Space RPG Discussion
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| Wassssup Everyone, I did it! While at a friends house, I managed to get the pics up of my RPG team. Here are the pics: The folder (when moderated) (URL) Pics: (URL) you like em'. Just to let you know, the guns in the first pic were my design, didn't (...) (22 years ago, 13-Oct-02, to lugnet.space, lugnet.gaming)
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Message is in Reply To:
| | Re: Space RPG Discussion
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| In lugnet.space, Sean Devolites writes: <snip> (...) There is no galactic rule that will limit ship size or crew size, but local sector mediators may have their own house rules depending on the adventure they have in mind. For example, in the (...) (22 years ago, 8-Oct-02, to lugnet.space, lugnet.gaming)
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