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 Gaming / 1072
    Auto-fire rule question —Aaron Sneary
   Auto-fire rule question for Mike and/or anyone who has used the rules: If a troopers skill is 1d6, max roll is: 6 and the penalty for a 30degree arc is: -2 Max roll is now 4 the AutoUsage rating on Impact Rifle is: 5 Then there is NO WAY a trooper (...) (22 years ago, 26-Apr-02, to lugnet.gaming)
   
        Re: Auto-fire rule question —Frank Filz
   (...) With an eye towards reality, this isn't actually as absurd as it sounds. Automatic fire is rather inaccurate (at least with traditional weapons, after about the 3rd bullet, recoil has moved the weapon so much that it's no longer pointing where (...) (22 years ago, 26-Apr-02, to lugnet.gaming)
   
        Re: Auto-fire rule question —Mike Rayhawk
   (...) Depending on which optional rules you use. In the simplest case, this trooper would have to limit hislef to a 15 degree firing arc. Another thing you could try (although it's a stretch) is to say that if a target is large enough that it would (...) (22 years ago, 26-Apr-02, to lugnet.gaming)
   
        Re: Auto-fire rule question —Aaron Sneary
   (...) This does sound like the best option. I understand that you're chances of hitting someone/thing important should be low, but every bullet that misses the first guy might hit the next guy. If you fire a full clip into a large crowd, you're (...) (22 years ago, 27-Apr-02, to lugnet.gaming)
   
        Re: Auto-fire rule question —Mike Rayhawk
   (...) Absolutely, the modifier is that since there are that many more potential targets, you're making that many more rolls. You've got the wrong idea about the way these things work, there is no bullet that 'misses' the first guy. You're making the (...) (22 years ago, 27-Apr-02, to lugnet.gaming)
 

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