| | Re: I wanna play brikwars!
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I will teach you how to play if you can fly me out there for a weekend or can come to DC for a visit. All kidding aside, get a group together with the rules nearby, try it out and skip the hard rules like Cost Points and Vehicle Turn Radii at first. (...) (23 years ago, 15-Nov-01, to lugnet.gaming, lugnet.loc.us.wi.mil)
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| | Re: I wanna play brikwars!
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Hmmm I don't know how to play either, though I'd be willing to be a participant in a game. :) especially if it's castle brikwars! Tamy (...) (23 years ago, 13-Nov-01, to lugnet.gaming, lugnet.loc.us.wi.mil)
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| | I wanna play brikwars!
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Is there any one in the Milwaukee Wisconsin area that would be willing to teach me how to play. I have looked at the web site, but I think I would learn much better hands on... Any takers? LMK Sarah (23 years ago, 13-Nov-01, to lugnet.gaming, lugnet.loc.us.wi.mil)
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| | Re: 'Nother BrikWars Rules Question
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(...) Hey, even minifigs need a little lovin' every now and then! - Mike. (23 years ago, 28-Oct-01, to lugnet.gaming)
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| | Re: 'Nother BrikWars Rules Question
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(...) That's all well and good - what I can't figure out is why you put the paragraph on "romantic interludes" under the "grappling close combat" section. The views we get into your personal life ... -s (23 years ago, 27-Oct-01, to lugnet.gaming)
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| | Re: 'Nother BrikWars Rules Question
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(...) Depends on whether you are speaking physically or philosophically. From a philosophical standpoint, then yes, Mother Gaia should by all means rise up and splatter her ungrateful children every time they take a footstep, they deserve it. In (...) (23 years ago, 27-Oct-01, to lugnet.gaming)
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| | 'Nother BrikWars Rules Question
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What the heck is the Armor value, and/or the mass of 'the ground'? Several times in the rules you mention collisions with 'the ground' My understanding is that if you use the mass of the planet earth, it would grind most anything into pulp. So then (...) (23 years ago, 26-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Rules Question
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(...) Fortunately I figure a minifig can hold its breath for a turn or two. I told Aaron in e-mail that rolling the dice and then dividing was the best way to go, but that converting 4d10 to 22 before dividing would work just as well. "Variable (...) (23 years ago, 26-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Rules Question
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(...) Hi Aaron, I'm cross-posting this to lugent.fun.gaming, which is where most Brikwars discussion takes place. I'll let Mike give the official ruling, but as a humble acolyte of the most holy of games: Hmmm, I'm thinking that your latter idea, (...) (23 years ago, 25-Oct-01, to lugnet.games, lugnet.gaming)
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| | Game Testers/Readers for un-named game
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A friend and I are devolping a Lego space-based war game (becasue we didn't like brikwars) and were wondering if any of you great lego-gurus would be willing to review/test it...if so, drop me a line at DiggerOfRedwall@cs.com Tim co-creator of the (...) (23 years ago, 24-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) The world can be divided into 3 equivalence classes: - Those who have never heard of Skyline - Those who love it dearly - Those who are misguided I have had a friend in the third class for some time. Now it appears I have two there... Well (...) (23 years ago, 15-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) I'll play the environmentalists this time. Trying to save humanity from the spread of the World's Worst Chili. I seem to be the only person in the world that finds Skyline vile. Oh well. Later, Gino A... (23 years ago, 15-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) It's not so much learning the rules, as getting the time to do it. Finding other players, and the putting of the army together. Actually, there was some talk of doing this at ConFusion, so maybe we will get a chance then. -Jason (URL) (23 years ago, 13-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) Well, that train station blocking the path of the oversized load certainly did, anyway. Two bundles of dynamite against the "level crossing" shelter and there's not much left of it. (...) Hewing closely to the rules sort of misses the point, I (...) (23 years ago, 12-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) Looks like you guys had a blast. I keep meaning to actually give the brickwars rules a go, but haven't a chance yet. Well maybe at ConFusion. Thanks for sharing the pictures. -Jason (URL) (23 years ago, 12-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) Yeah, I was wondering about that picture... You know, a bunch of bandits raiding a Skyline Chili store to steal the recipe would make an interesting BrikWars campaign :) Adrian -- www.brickfrenzy.com (23 years ago, 12-Oct-01, to lugnet.gaming)
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| | Re: Brikwars: Online!
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(...) Could you give a better navpath please? I just did a search for that and found nothing. See, this is why I think frames are not optimal, they prevent URLs that get you to where you need to go. (23 years ago, 11-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) (URL) have NO idea how a Skyline Chili(tm) pic slipped in there. It's not like I have some sort of peculiar fascination with the Worlds Best Chili or anything... (23 years ago, 11-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) My first BrikWars. Good clean fun (well, ok, messy) I uploaded my pics and they can be seen here: (URL) guys! Let's do it again some time. ++Lar (23 years ago, 11-Oct-01, to lugnet.gaming, lugnet.org.us.bloc)
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| | Re: Brikwars: Online!
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In lugnet.fun.gaming, David Eaton writes: [Snip] (...) [Snip] Hmm... It usualy works just fine. They must be messing around with the site right now. It will probably be up and running again soon. -- Mark Nelson (23 years ago, 9-Oct-01, to lugnet.gaming)
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