| | Re: BrikWars Forms
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(...) Not too soon. But you don't need to worry much about recoding the equipment and trooper info, a couple of points got shifted here and there but nothing serious. Vehicles, robots, and magic rules have all gotten/will get rocked pretty severely, (...) (23 years ago, 28-Jun-01, to lugnet.gaming)
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| | Re: Brikwars in different scales
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(...) The supplement should be pretty release-independent, I don't see anything that would keep it from fitting even with bw98 or earlier. But it's on low priority until 2001 is done. (...) MFD is a great idea, BW definitely needs to be able to (...) (23 years ago, 28-Jun-01, to lugnet.gaming)
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| | Re: Brikwars in different scales
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(...) Wait, let me do the math... carry the seven... power of two... hey! There are game designers out there making $20 a year? I'm getting screwed! (...) I go back and forth. When some chunk of the rules undergoes a radical change and it comes time (...) (23 years ago, 28-Jun-01, to lugnet.gaming)
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| | Re: NLDA [aka Medieval] Brikwars*
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Well, sadly I had an unexpected bug in my Trooper scorer-- for units with power greater than 1, they can ignore Movement Penalties up to 2" for every power rating they have beyond 1. Before I hadn't included that. So beforehand, if you had (for (...) (23 years ago, 27-Jun-01, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: BrikWars Forms
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(...) I have the same problem. I wrote a PalmOS app that quickly calculates to-hit modifies for ranged combat, but don't want to release it until the new rules come out. I was working on adding ker-pow tables for vehicle damage, but I understand a (...) (23 years ago, 27-Jun-01, to lugnet.gaming)
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| | Re: BrikWars Forms
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(...) Hey, these are great! I've been meaning to do something similar for running the BrikWars games at Brickfest. Now I can spend more time building stuff for the scenarios. Thanks! (23 years ago, 27-Jun-01, to lugnet.gaming)
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| | Re: Brikwars in different scales
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(...) It's funny you were going to do this, since I had initially come up with the stickfigs as an answer to Epic 40k. :-, I've also been playing with the idea of trying to cram my minifig Ogre model into this scale for wargaming purposes, but I'm (...) (23 years ago, 27-Jun-01, to lugnet.gaming)
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| | Re: Brikwars in different scales
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(...) ...Its funny you should mention this :-) I had been off and on thinking of and working on revising Minifig Death to include "Epic Scale" battles using your stickfig/microfig designs as the base trooper :-) I was going to use 2x4 plates to hold (...) (23 years ago, 27-Jun-01, to lugnet.gaming)
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| | Re: BrikWars Forms
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(...) Cheers, - jsproat (23 years ago, 26-Jun-01, to lugnet.gaming)
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| | Re: BrikWars Forms
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(...) Well-- Not sure what you mean by a definitions file, but my next enhancement is going to be for people to be able to save their troopers to their own armies. Hence each person can have an arbitrary amount of armies, each with an arbitrary (...) (23 years ago, 26-Jun-01, to lugnet.gaming)
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