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 Gaming / *724 (-10)
  Brikwars quessie
 
OK, how does automatic fire with combined fire work? I made a rough ruling yesterday that you added your automatic fire damage dice together (so if you hit twice with a gyrorifle on automatic fire you did 2D6+6 damage) Steve (24 years ago, 2-Apr-01, to lugnet.gaming)
 
  Re: Weekend of LEGO Pirate Games!
 
(...) Ah, figured out what was wrong, just had my URLs for the thumbnails screwed up... All fixed, and while I was there, I fixed the links to Richard Parsons's pages (actually they were fixed earlier, I just finally got around to uploading the (...) (24 years ago, 28-Mar-01, to lugnet.gaming)
 
  Re: Cutter Sails
 
Me to please! I've been meaning to post about this for some time. (...) (24 years ago, 27-Mar-01, to lugnet.pirates, lugnet.gaming)
 
  Cutter Sails
 
Hi! Could anyone provide me with some scans of the Cutter Sails from Port Royal? I've just built six of them for a Pirate Game I ran on Saturday (write-up to follow), but they look a bit... Naked. Thanks. Steve (24 years ago, 27-Mar-01, to lugnet.pirates, lugnet.gaming)
 
  Re: Green Ship MOC
 
(...) Nope, not the 1x4 with towball either. The Weapons Wagon has 3 1x2 plate with rod hooking up, and a cannon. The 1x4 plate with towball is available in a couple recent (non-Pirate) sets: 5978 Sphynx Secret Surprise (4 in brown), 6584 Extreme (...) (24 years ago, 26-Mar-01, to lugnet.gaming)
 
  Re: Green Ship MOC
 
(...) That's a lot to balance, granted--and upon thinking about it, I agree that it's kind of silly to add cannon. After all, there's no added amount of broadside area, so why more guns? Regarding treasure, it might be easiest just to make merchant (...) (24 years ago, 26-Mar-01, to lugnet.gaming)
 
  Query for interest in a new (space) game idea for Brickfest or whatever - Studded Death
 
I've been thinking about my growing interest in LEGO Space creations, and what a cool set of game rules Iron Crown's Silent Death is, and how it would be real cool to mix the two. Part of this idea also comes from the mixing of Silent Death rules (...) (24 years ago, 25-Mar-01, to lugnet.gaming)
 
  Re: Green Ship MOC
 
(...) I would be inclined to make the only change be that the number of cannon doesn't jump. The hit points and initial crew for a battle game probably do make sense to have the jump. Of course it's a limited issue in some ways the way I will tend (...) (24 years ago, 25-Mar-01, to lugnet.pirates, lugnet.gaming)
 
  Re: Green Ship MOC
 
(...) Stands to reason. But could not the larger class still be useful, if only for carrying capacity, speed, and hits to destroy? I'd be interested in hearing what the new difference would be, if any. (...) I'm glad you managed to get a bunch of (...) (24 years ago, 25-Mar-01, to lugnet.pirates, lugnet.gaming)
 
  Re: We don't need another hero-fig...
 
(...) Well, I think the Briktorians will reclaim that title...the snipers are back to practicing on flame-thrower Jar-Jars...and you know what that means for poor defenceless medics/engineers :) As to the entire mobilization idea...they're looking (...) (24 years ago, 22-Mar-01, to lugnet.loc.au, lugnet.gaming)


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