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| | Re: Lego Gamimg at Foundation GameCon in Okemos, MI
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| Thanks Jason! Nice work on the schedule table too! Xpost to lugnet.gaming as an FYI. (...) ++Lar (excited to be running BrickBattles although I may be leaning on Nik for most of the combat resolution, he has more practice) (20 years ago, 21-Sep-04, to lugnet.org.us.michlug, lugnet.org.glug, lugnet.gaming, FTX)
| | | | Re: more BrickQuest Q's
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| (...) Yes, that's definitely true as the game stands now--once again, largely designed around gaming cons where players aren't going to bring much if anything. (...) I think that's definitely possible and it's something I've talked about with Jason (...) (20 years ago, 17-Sep-04, to lugnet.gaming, FTX)
| | | | more BrickQuest Q's
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| I hadn't really looked at BrickQuest before today's thread. Looks neat! But it seems like the BrickMaster gets to have pretty much all of the LEGO fun. He builds the dungeons, monsters, swag, etc. Players I suppose get to dress their minifigs, but (...) (20 years ago, 17-Sep-04, to lugnet.gaming, FTX)
| | | | Re: Questions about BrickQuest
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| (...) There's been thought, but nothing conclusive... thus far my goal has been a game that can be taught and enjoyed easily at a gaming con like GenCon or Origins, and if I were to differentiate weapons, there would have to be a lot more work in (...) (20 years ago, 17-Sep-04, to lugnet.gaming, lugnet.castle)
| | | | Questions about BrickQuest
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| I've read through the BrickQuest rules. I find the game intriguing and possibly very fun - currently I'm thinking on building a 'capture the flag' type arena for two teams playing against eachother (while finding secret rooms, treasure, etc) (...) (20 years ago, 16-Sep-04, to lugnet.gaming, lugnet.castle)
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