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 Gaming / *2709 (-5)
  Re: BrikWars + ESPG game Meld
 
(...) I'd agree, the pacing of the two games is way too different. We've had a BrikWars nautical system in the works for the last couple of years, but nothing's really clicked yet. You can see the rough vaguely-worded outlines in the "NanoFleet (...) (20 years ago, 8-Jun-04, to lugnet.gaming)
 
  Re: BrikWars + ESPG game Meld
 
(...) Yes. That's the main thing I'd use. And rigging rules. ~Clangador (20 years ago, 8-Jun-04, to lugnet.gaming)
 
  Re: BrikWars + ESPG game Meld
 
"Clangador" <clangador@comcast.net> wrote in message news:Hyz3o5.1DF9@lugnet.com... (...) use (...) found (...) complex (...) complexity. (...) I mean (...) Oh, ok, yea, the ESPG sailing rules could probably be used in BrikWars. You might want to (...) (20 years ago, 8-Jun-04, to lugnet.gaming)
 
  Re: BrikWars + ESPG game Meld
 
(...) I agree, but BrikWars doesn't have detailed rules for sailing ships. What I mean is, there are no rules I've seen for sailing. ~Clangador (20 years ago, 8-Jun-04, to lugnet.gaming)
 
  'Mech Damage Question
 
Hello, I have a question. I guess my other post on this didn't get thru. I played a game of BrikWars Sunday. We played 10 troopers and a singel 'Mech each. I'm using the Robitic Vehicles rules. The damage rules for 'Mechs seems kind of unclear. How (...) (20 years ago, 8-Jun-04, to lugnet.gaming, lugnet.gaming.brikwars)


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