| | BrickQuest--Real Site Release
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Except for the Modules page which I posted about on Tuesday, what was up on the BrickQuest website was outdated materials for review before playtesting. I have now updated the website and have post-playtesting, post-Gencon rules and monster stats (...) (21 years ago, 1-Aug-03, to lugnet.gaming, lugnet.castle, lugnet.games, lugnet.org.glug) !
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| | Re: BrickFest Pirate Game
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(...) We're in for 3 people, at least for awhile. Jamie and David have never gamed before, we'll see if they want to play the whole time. (...) We've currently got: 1 Class 2 ship (a stock Cross Bone Clipper) 1 Class 3 ship (a stock Armada Flagship) (...) (21 years ago, 1-Aug-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | COOL!
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Yay! I made it into the "Player Ship of the Month"! Thanks Hendo! -Dan All hail Galactic Mediator Hendo...or I will fart! (21 years ago, 1-Aug-03, to lugnet.gaming.starship, FTX)
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| | Re: Welcome new player Lenny (and minor correction to the Registry)
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(...) Cool! Although the Registry reads "Jim" for player.... When you get a chance Richard... -GM Hendo (21 years ago, 1-Aug-03, to lugnet.gaming.starship)
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| | OOC Reply (Was Re: In other, possibly unrelated, local sensor data)
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-snipped my text- (...) So they're all going to be in my sector? My next update I'll send their emails, but do you want each ship to get its own action or group it all together? -Dan (21 years ago, 1-Aug-03, to lugnet.gaming.starship, FTX)
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| | In other, possibly unrelated, local sensor data
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(...) In a quiet and otherwise unremarkable adjacent sector, the 5 ships of Aanshah (4 huge line cruisers and a heavy Nova cruiser), a squadron of the Jahn Sheefn Stellar Fleet, having kept station for months on end, powered their drive systems, and (...) (21 years ago, 1-Aug-03, to lugnet.gaming.starship)
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| | Re: BrickFest Pirate Game
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(...) We mostly need class 2-4 ships. Larger ships are unlikely to be acquired (though you never know...). As far as minifigs and cannon: I really want to keep these all to one person's collection. It's darned hard to figure out after the fact. (...) (21 years ago, 31-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickFest Pirate Game
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(...) I'm in! Was planning on bringing two ports, and a native island. Can bring three each class 2 and 3, (have 12 cutters but it does not sound like we need them. I'm not a home now but I think I have 3 class 4's, a couple of class 5's, a 6 and a (...) (21 years ago, 31-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | GENCON PICTURES! (was Evil Stevie's Pirate Game Success at Gen Con)
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Ok, I put up some pictures. Unfortunately, I didn't get lots of pictures, especially during the campaign game. As more folks get pictures up, I will probably add to this: (URL) (21 years ago, 31-Jul-03, to lugnet.gaming)
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| | (IC) Status of the USS Resilience and USC
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Sorry if this doesn't belong here, but I doubt anyone checks the old boards anymore. Anyway, Special Report, Joe Frong, CEO of UTVN, neutral to all factions "This is Joe Frong of Universal TV News, your independent source of news information in this (...) (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickQuest Modular Dungeon System
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(...) Oh absolutely! I'll set the entire board up and leave up for display for the weekend, rather than bringing it out a room at a time, but I intend to play several games... Peter (21 years ago, 31-Jul-03, to lugnet.gaming, FTX)
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| | Re: Question for Hendo Regarding Val_Central
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(...) Ok, like I said, there's no rush on 'em. I just wanna see explosions! -Dan (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: Decommisioning Question
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(...) Yes. That is how I interpret the rules. It would be good if the decommissioning happens in-game too, though. For example, the ship might fly and return home (if possible) before being retired to open up its slots. -GM Hendo (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: Question for Hendo Regarding Val_Central
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(...) Hey Dan et al, I'm just about out of steam for today (Wednesday), but my priority for Thursday evening is all Starship. So Galactic emails and my SM emails will be sent before the weekend. :) Cheers, -GM Hendo (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickQuest Modular Dungeon System
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(...) Pete, we *have* to play a full game at Comic Con this fall. ~Trev (21 years ago, 31-Jul-03, to lugnet.gaming, FTX)
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| | Re: Speaking of happier weblinks
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(...) I can imagine it reincarnating in somebody's backyard or in some random sector or something, that be pretty funny...."UFS Valach reappears somewhere in A-1 of Outer Rim." Sean (21 years ago, 31-Jul-03, to lugnet.gaming.starship)
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| | Re: BrickFest Pirate Game
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(...) Larger ships are more important. I've got plenty of cutters (and I'm thinking I want to bring them all to show off [of course I don't have the largest collection of cutters since Steve Jackson has at least 30 now] even if it would save to have (...) (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickFest Pirate Game
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I'm in. What sort of ships are you looking for? Players to bring their own cutters and possibly a size upgrade? Scott (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Stealth Units find Arch Nemesis?
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My buddy Shaun Boo'ed and hissed at me for making Snipers (riflemen with Stealth). But now I'm thinking that I remember that Scouts can see Stealth units with less than full coverage. If it's not already there, it should be. Also, what about (...) (21 years ago, 30-Jul-03, to lugnet.gaming)
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| | Re: Speaking of happier weblinks
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(...) Actually, that week's email was rather rushed, so I didn't have time to role-play it well. I may re-incarnate the ship for the revised Helix adventure, and after that you might want it back. The exact nature of the Anomaly was never well (...) (21 years ago, 30-Jul-03, to lugnet.gaming.starship)
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