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 Gaming / *1764 (-5)
  Gencon And HELP!
 
Well, the time is approaching, and the 4 best days of gaming come closer. So how many of you GLUG readers out there are making the trek to Indy and the first meeting of GLUG? What game(s) will you be playing? Will you be GMing? What Teklevel of (...) (21 years ago, 14-Jul-03, to lugnet.org.glug, lugnet.gaming)
 
  Qwikwars?
 
Has anyone seen the new quikwars rules? They look pretty cool, but im thinking they might be better "Halo" style. Scatter weapons and vehicles throughout the battleground, then start off with a couple figs and see who gets the most kills in, say, 30 (...) (21 years ago, 13-Jul-03, to lugnet.gaming.brikwars)
 
  Weekly Updates 07/11/03
 
Galactic Greetings! I have sent of all needed emails for Galactic Movement this week. I still have a number of other things in the works including some ship and sector registrations to look at and my own SMing to tend to. So if you feel you did not (...) (21 years ago, 11-Jul-03, to lugnet.gaming.starship)
 
  Re: Battle Modules for Brikwars
 
In lugnet.gaming.brikwars, Gino A. Melone wrote: snip (...) Althought the very excellent troop stat calculator is on the web, an Excel sheet would be nice too. Where do you post them? Aaron (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
 
  Re: Battle Modules for Brikwars
 
Overall I think this is a very good idea. I've thought of doing something similar for BrikWars. I was thinking along the lines of a standard unit like train hobbyists use. This could be applied to buildings/bases/spaceships much like moonbase (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)


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