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(...) I play a little loose with these rules as well. My standard SpaceMen are equipped with... I think it's Gyro Rifles. Anyway, it's the 4-piece rifle. Well, mine does have 4 peices, but two of those are 1x1 round plates I think the style of the (...) (25 years ago, 19-Apr-00, to lugnet.gaming)
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| | Re: brikwars...
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(...) At the recent Ohio BrikWars I myself didn't follow the #of elements per weapon rules, although my SpaceMarines only used Gyro weapons. The one piece "megaphone" was a Gyro Pistol, while the "camera" piece was a Gyro Rifle. (...) This is (...) (25 years ago, 19-Apr-00, to lugnet.gaming)
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| | Re: brikwars...
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(...) ...BTW: I mean all side by side, not stuck on top of each other... so a MK3 balastik would have 3 1x1 cylinders at the very end side by side (or in whatever configuration the designer wanted). ...you can go back to ignoring me now... wubwub (...) (25 years ago, 19-Apr-00, to lugnet.gaming)
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| | Re: brikwars...
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(...) Heh. In our first game a pilot got that, and tried to ram my mech with his speeder bike. It didn't work. :D (...) This can be avoided by writing down all the stats and weapons (and stats of the weapons) when you make your army- then you have (...) (25 years ago, 19-Apr-00, to lugnet.gaming)
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| | brikwars...
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...We (WAMALUG) had our first test brikwars game saturday and I must say it was fun (specially when the big mecha pilot got enraged and swore death at his attackers :-) _BUT_ (there's always a but in these things)... ...I found the weapons a mess to (...) (25 years ago, 19-Apr-00, to lugnet.gaming)
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| | Re: Inaugural Ohio BrikWars Pictures
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(...) Looks pretty good. It captured the chaos of the mountain pass quite well. Adrian (25 years ago, 19-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Pictures
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(...) Finished. (URL) me what ya think! Drew Lawrence (25 years ago, 18-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | RE: Lego Warcraft would be soooo cool...
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(...) After conferring with a couple of friends who worked at Blizzard, I need to correct what I said. Most of the employees were fans of the game Warhammer, and many also were really into the game Necromunda. The artists who worked on Warcraft were (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Inaugural Ohio BrikWars Pictures
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(...) D'oh! D'oh! D'oh! D'oh! <whaps head against wall> Ah well. We'll make sure that we get *everybody* in the next event. (...) Drew Lawrence (25 years ago, 18-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Pictures
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(...) We spent about 3 hours doing the terrain alone. (...) Adrian Drake built that. :) (...) Again, Adrian built that one. (...) Jeez, you must really like Adrian Drake or something -- he did the Jar-Jar splatters. (...) Yes, I thought those were (...) (25 years ago, 18-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Lego Warcraft would be soooo cool...
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(...) was (...) city (...) and (...) referred (...) Chaos. Yes, I seem to remember that one, too. People don't understand how to pronounce the greek CH sound in this country sometimes. The guy from company X is coming today, someone would say, and (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Ahhhh, my brain kept trying to come up with something starting with an S and I kept drawing blanks on the company name. Going down the wrong path. (...) avoid (...) Alliance, (...) Abe's (...) I stand corrected - for one particular product, it (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Didn't know they were ever called Brainstorm. Silicon & Synapse (after creating great games like The Lost Vikings and Rock & Roll Racing) had decided to change their name, mostly because no-one could pronounce synapse. They decided to change (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Castle Wolfenstein was created by Silas S. Warner in 1981 for Muse Software. Muse later created Beyond Castle Wolfenstein in 1984. (...) Actually, the licensing of engines is very common! Why make it easier for someone to compete with your (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) This is partly true, but I would like to clear up some of your nomenclature. You could say that Id created the First Person Shooter (FPS) genre of games when they created Wolfenstein 3D. This is different from an engine, as an engine is a (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) yah yah! I remember copying it (shhh, i was young) sector by sector, since my poor apple][+'s 48k memory couldn't do more than that... :) yay locksmith *grin* :) Dan PS. Hope my age isn't showing ;) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Inaugural Ohio BrikWars Pictures
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These are great! Lots of praise to follow: 1) I am amazed by the green-hilly-mountain-forest area of the scenery - it looks amazing! With the trees and use of those huge baseplate mounds and the water ... *drool drool* Landscaping can make the (...) (25 years ago, 18-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: What would a howitzer be ??
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Ahh, that's it! I looked up vehicle stats in the Brikwars 2000 tome (I'm slowly making the conversion from version '98), and it all makes sense to me. Under the 2000 guidelines, the halftrack is actually a "huge" treaded vehicle, with base stats of (...) (25 years ago, 18-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Inaugural Ohio BrikWars Pictures
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(...) Well, if you're going to write it, then I won't bother :) (...) Never fear, Adrian is here! I remembered that (after you left, of course) so I at least have hte 4 of us still there. I'll send it to you (or upload it to the brickshelf archive (...) (25 years ago, 18-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Wolfenstein was created by....ummmmm....dang....that was so long ago even I forget. I mean the ORIGINAL Castle Wolfenstein (Apple ][). Top down graphics, not first person. But yes, the engine by IDG has been copied many times. These guys (...) (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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