| | Re: Inaugural Ohio BrikWars Pictures
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(...) Looks pretty good. It captured the chaos of the mountain pass quite well. Adrian (25 years ago, 19-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Pictures
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(...) Finished. (URL) me what ya think! Drew Lawrence (25 years ago, 18-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | RE: Lego Warcraft would be soooo cool...
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(...) After conferring with a couple of friends who worked at Blizzard, I need to correct what I said. Most of the employees were fans of the game Warhammer, and many also were really into the game Necromunda. The artists who worked on Warcraft were (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Inaugural Ohio BrikWars Pictures
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(...) D'oh! D'oh! D'oh! D'oh! <whaps head against wall> Ah well. We'll make sure that we get *everybody* in the next event. (...) Drew Lawrence (25 years ago, 18-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Pictures
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(...) We spent about 3 hours doing the terrain alone. (...) Adrian Drake built that. :) (...) Again, Adrian built that one. (...) Jeez, you must really like Adrian Drake or something -- he did the Jar-Jar splatters. (...) Yes, I thought those were (...) (25 years ago, 18-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Lego Warcraft would be soooo cool...
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(...) was (...) city (...) and (...) referred (...) Chaos. Yes, I seem to remember that one, too. People don't understand how to pronounce the greek CH sound in this country sometimes. The guy from company X is coming today, someone would say, and (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Ahhhh, my brain kept trying to come up with something starting with an S and I kept drawing blanks on the company name. Going down the wrong path. (...) avoid (...) Alliance, (...) Abe's (...) I stand corrected - for one particular product, it (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Didn't know they were ever called Brainstorm. Silicon & Synapse (after creating great games like The Lost Vikings and Rock & Roll Racing) had decided to change their name, mostly because no-one could pronounce synapse. They decided to change (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Castle Wolfenstein was created by Silas S. Warner in 1981 for Muse Software. Muse later created Beyond Castle Wolfenstein in 1984. (...) Actually, the licensing of engines is very common! Why make it easier for someone to compete with your (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) This is partly true, but I would like to clear up some of your nomenclature. You could say that Id created the First Person Shooter (FPS) genre of games when they created Wolfenstein 3D. This is different from an engine, as an engine is a (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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