| | Re: Pirate Wars/BrikWars at Gaming Cons
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(...) You could add BrickFest and Steve Jackson wrote here that he was running at Origins. Chris (23 years ago, 5-May-02, to lugnet.events, lugnet.gaming, lugnet.pirates)
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| | Jain's Guide reborn!
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...Total overhaul of Jain's Guide to the Fighting Figs and Equipment of the Sector! ...Jain's is now fully database powered and supports remote reporter access meaning that no-matter where the story breaks, you can log into Jain's and submit your (...) (23 years ago, 2-May-02, to lugnet.space, lugnet.gaming)
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| | BrikWars Aiming question
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If a troop is playing gunner on a moving vehicle, does the vehicles movement count against his ability to aim for a full turn? I'm unclear if it is movement of any kind that hinders aiming- trying to shoot a deer during an earthquake. OR if aiming (...) (23 years ago, 30-Apr-02, to lugnet.gaming)
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| | Re: Auto-fire rule question
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(...) Absolutely, the modifier is that since there are that many more potential targets, you're making that many more rolls. You've got the wrong idea about the way these things work, there is no bullet that 'misses' the first guy. You're making the (...) (23 years ago, 27-Apr-02, to lugnet.gaming)
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| | Re: Auto-fire rule question
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(...) This does sound like the best option. I understand that you're chances of hitting someone/thing important should be low, but every bullet that misses the first guy might hit the next guy. If you fire a full clip into a large crowd, you're (...) (23 years ago, 27-Apr-02, to lugnet.gaming)
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